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Record W2781157877 · doi:10.1109/cloudcom.2017.18

A Novel Game Map Preloading and Resource Provisioning Scheme in Cooperative Cloud Networks

2017· article· en· W2781157877 on OpenAlexaff
Ziqiao Lin, Zehua Wang, Wei Cai, Victor C. M. Leung

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldComputer Science
TopicCaching and Content Delivery
Canadian institutionsUniversity of British Columbia
Fundersnot available
KeywordsComputer scienceProvisioningServerCloud computingUploadComputer networkWirelessCellular networkMobile deviceWireless networkCacheScheme (mathematics)Potential gameMobile telephonyLatency (audio)Distributed computingGame theoryMobile radioTelecommunicationsWorld Wide WebOperating system

Abstract

fetched live from OpenAlex

With the popularization of mobile smart devices (e.g., smartphones, tablets), the number of mobile game players increases significantly. This makes mobile gaming industry rise and take up a large piece of global game market. Different from the traditional players playing games on their personal computers with wired local area network or Wi-Fi access, mobile game players nowadays play online games on their smart devices that communicate to cloud servers via wireless cellular networks. Therefore, the monetary cost for game content downloading and updating via cellular networks may increase the burden of gamers. Meanwhile, an unpredictable latency may be introduced by communication links of wireless cellular networks. This may negatively affect player's gaming experience. In fact, we can predict the next movement of the player in the game and preload the maps that have high probability to go. Meanwhile, if any of these maps have been downloaded and cached by other players nearby, with the Device-to-Device (D2D) communication networks, people may preload these maps freely. In this paper, we focus on the problem that how to select maps to preload from either game server or neighborhood with the consideration of limited storage space on smart devices. We first formulate an optimization problem. Since the formulated problem is NP-hard, we decouple the problem into two subproblems and solve them iteratively to get a suboptimal solution. Simulation results show that our proposed scheme can significantly increase the utility received by mobile players.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.003
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: Simulation or modeling
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.024
Threshold uncertainty score0.047

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0010.003
Meta-epidemiology (narrow)0.0010.000
Meta-epidemiology (broad)0.0020.001
Bibliometrics0.0010.002
Science and technology studies0.0020.001
Scholarly communication0.0020.002
Open science0.0040.002
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0020.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.021
GPT teacher head0.246
Teacher spread0.225 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designSimulation or modeling
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations2
Published2017
Admission routes1
Has abstractyes

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