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Record W2810303044 · doi:10.1145/3197768.3201522

Modeling Human Activities Using Behaviour Trees in Smart Homes

2018· article· en· W2810303044 on OpenAlexafffund
Bruno Bouchard, Sébastien Gaboury, Kévin Bouchard, Yannick Francillette

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldComputer Science
TopicContext-Aware Activity Recognition Systems
Canadian institutionsUniversité du Québec à Chicoutimi
FundersNatural Sciences and Engineering Research Council of CanadaCanadian Institutes of Health Research
KeywordsHome automationComputer scienceProbabilistic logicProcess (computing)Human–computer interactionActivities of daily livingPopulationData scienceArtificial intelligence

Abstract

fetched live from OpenAlex

With the aging population, researchers around the world are investigating technological solutions to help seniors stay at home as long as possible. One of them is the concept of smart home, which is an intelligent house equipped with sensors and actuators. Aging people often suffers from physical and cognitive impairments, which limit their abilities to perform their Activities of Daily Living (ADL). Therefore, the smart home needs to be able to assist its resident in carrying out their ADL, when it is required. Recognising the ongoing ADL constitutes then a key challenge of the assistive services. Being able to simulate users' behaviour is also an important issue, as well as being able to find an assistive step-by-step solution when something goes wrong. However, all theses challenges need to rely on a knowledge base of activities' models. In the past, many researchers tried to make use of some logical encoding of the activities by exploiting, for instance, first order logic. These approaches work fine for the inferential process but they are very rigid, complex and time consuming. More recently, scientists in the field tried to represent the activities using stochastic models, such as Bayesian Networks or Markov Model. These probabilistic methods do not represent activities very naturally and are very static state-transition models. In this paper, we propose the use of Behaviour Trees (BT) as a means to represent the user's ADL in a smart home. BTs are mainly used in the video game industry as a powerful tool to model the behaviour of non-player characters. BTs allow the modelling of activities with a flexible, well-defined approach. We will present a first exploitation of the behaviour trees in a smart home simulator.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.002
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: Simulation or modeling
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.019
Threshold uncertainty score0.038

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0010.002
Meta-epidemiology (narrow)0.0010.000
Meta-epidemiology (broad)0.0000.001
Bibliometrics0.0010.001
Science and technology studies0.0000.001
Scholarly communication0.0010.001
Open science0.0010.001
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0020.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.081
GPT teacher head0.314
Teacher spread0.234 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designSimulation or modeling
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations12
Published2018
Admission routes2
Has abstractyes

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