MétaCan
Menu
Back to cohort
Record W2894519885 · doi:10.1167/18.10.508

Depth constancy for virtual and physical objects

2018· article· en· W2894519885 on OpenAlexaff
Brittney Hartle, Matthew Cutone, Laurie M. Wilcox

Bibliographic record

VenueJournal of Vision · 2018
Typearticle
Languageen
FieldComputer Science
TopicComputer Graphics and Visualization Techniques
Canadian institutionsYork University
Fundersnot available
KeywordsDepth perceptionBinocular disparityStereoscopyStereopsisMonocularComputer visionArtificial intelligenceRangingPerceptionComputer scienceVirtual realityRange (aeronautics)Virtual imageGeometryMathematicsPsychologyEngineering

Abstract

fetched live from OpenAlex

It is generally assumed that stereopsis plays an important role in 3D shape perception; if so, the disparity-defined shape signal must be consistent across a range of viewing distances. Studies of stereoscopic depth constancy have used a wide variety of stimuli and tasks, and come to similarly wide-ranging conclusions. The aim of this series of experiments is to understand how perceived depth magnitude is impacted by viewing distance, cue conflicts, and surface structure in virtual and physical objects. To this end, we measured perceived depth magnitude using virtual textured half-cylinders and identical 3D printed versions, presented at 83 and 130cm. Virtual stimuli were viewed using a mirror stereoscope and an Oculus Rift head-mounted display. The physical stimuli were viewed in a controlled environment under similar lighting conditions. In all cases, observers used a pressure-sensitive strip to indicate the maximum depth of the cylinder, with stereopsis and without (monocular). Depth estimates were similar in the two virtual viewing conditions, despite the optical distortions and lower resolution of the VR display. Performance was more accurate when viewing physical objects. In all three conditions there was incomplete scaling of depth with viewing distance, but this was less extreme in the physical test condition. To estimate the 'assumed' distance to the object, we used each observers' estimate, binocular geometry, and maximum likelihood estimation. Comparison of the ratio of the presented distances to those computed from the results, suggests that distance was underestimated by about 22% in both the VR and stereoscope conditions. We conclude that the failure of depth constancy in virtual stimuli is not modulated by the degree of vergence-accommodation conflict, and that depth constancy is not complete, even for physical stimuli. Meeting abstract presented at VSS 2018

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Theoretical or conceptual · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.862
Threshold uncertainty score0.165

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0000.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.017
GPT teacher head0.337
Teacher spread0.320 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designTheoretical or conceptual
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2018
Admission routes1
Has abstractyes

Explore more

Same venueJournal of VisionSame topicComputer Graphics and Visualization TechniquesFrench-language works237,207