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Record W2901202092 · doi:10.22215/etd/2016-11504

In Pursuit of Victory: League of Legends and a Project of the Self

2016· dissertation· en· W2901202092 on OpenAlexaff
Oliver Crosby

Bibliographic record

Venuenot available
Typedissertation
Languageen
FieldSocial Sciences
TopicDigital Games and Media
Canadian institutionsCarleton University
Fundersnot available
KeywordsVictoryLeagueReflexivitySubjectificationOpposition (politics)AmateurSubject (documents)EpistemologyAestheticsSociologyMedia studiesPsychologyPolitical scienceArtPoliticsLawComputer scienceLinguisticsPhilosophySocial science

Abstract

fetched live from OpenAlex

Video games are often recognized as ephemeral arrangements of signs and symbols, arranged to mimic 'real' relationships of domination and subjection.The fear, then, is that the subjects produced by video games are habituated, in a straightforward way, toward certain dispositions.Yet when we look at a competitive game like League of Legends, we see an active player-subject, engaged in an entrepreneurial project of selfimprovement.This investigation is aimed at power beyond manipulation, asking how an emplaced self is made true in-and-through the pursuit of victory.My autoethnographic account looks at how we become the object of our own conditional existence through interpellation and reflexivity.League of Legends stands as an example of a particular type of reflexive subjectification, one in which we draw on prescriptive texts, guides, and techniques of self-improvement in order to shape ourselves in response to a discursive provocation; in response to the current of opposition.My final acknowledgments go to my wife.At my side, Jana was long-suffering and yet kind, overburdened and yet strong, and inexhaustibly supportive.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.002
metaresearch head score (Gemma)0.005
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Qualitative · Consensus signal: Qualitative
GenreCandidate signal: Other · Consensus signal: none
Teacher disagreement score0.009
Threshold uncertainty score0.013

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0020.005
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0010.001
Science and technology studies0.0070.027
Scholarly communication0.0090.006
Open science0.0010.004
Research integrity0.0010.003
Insufficient payload (model declined to judge)0.0030.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.016
GPT teacher head0.309
Teacher spread0.294 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designQualitative
Domainnot available
GenreOther

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2016
Admission routes1
Has abstractyes

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Same topicDigital Games and MediaFrench-language works237,207