MétaCan
Menu
Back to cohort
Record W2943224115

Time-shifting in virtual reality induces motor but not non-motor temporal recalibration

2018· article· en· W2943224115 on OpenAlexaff
Ambika Bansal, Seamus Weech, Michael Barnett‐Cowan

Bibliographic record

VenueJournal of Exercise, Movement, and Sport (SCAPPS refereed abstracts repository) · 2018
Typearticle
Languageen
FieldPsychology
TopicAction Observation and Synchronization
Canadian institutionsUniversity of Waterloo
Fundersnot available
KeywordsPerceptionVirtual realityTime perceptionPsychologyTask (project management)Action (physics)Motor controlAffect (linguistics)Duration (music)Cognitive psychologyAdaptation (eye)Physical medicine and rehabilitationComputer scienceCommunicationHuman–computer interactionEngineeringNeuroscienceMedicine
DOInot available

Abstract

fetched live from OpenAlex

Virtual reality (VR) provides a valuable research tool for mimicking real-world conditions while at the same time allowing investigators to study what occurs when sensorimotor feedback loops are manipulated. VR technology is often seen altering the action-perception relationship, but the effects of these VR manipulations on sensorimotor adaptation are understudied. Here we measured whether exposure to novel relationships between action and sensory reaction in VR produces a recalibration of time perception. We asked 32 participants to perform time perception tasks where the interval of a rotating probe was reproduced using a motor or non-motor reproduction method. These time perception tasks were completed pre- and post-exposure to dynamic VR content in a block-counterbalanced order. One group of participants experienced a standard VR task (normal-time), while another group had their real-world movements coupled to the speed of events that occurred in the virtual space (time-shifting). We expected this novel action-perception relationship to affect motor time perception performance, leaving non-motor time perception unaffected. The results indicated a motor-specific adaptation effect such that duration was under-estimated following exposure to time-shifted VR. A dynamic control task that was conducted outside of VR produced similar results to those of the normal-time VR group, confirming the specificity of the time-shifting manipulation. The findings provide valuable insights into the potential impact of VR on sensorimotor recalibration. Understanding this process can be valuable in developing and implementing this technology in rehabilitation practices.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesMeta-epidemiology (narrow)
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.567
Threshold uncertainty score1.000

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0010.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0010.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.001
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.027
GPT teacher head0.283
Teacher spread0.255 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2018
Admission routes1
Has abstractyes

Explore more

Same venueJournal of Exercise, Movement, and Sport (SCAPPS refereed abstracts repository)Same topicAction Observation and SynchronizationFrench-language works237,207