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Record W2954089099 · doi:10.1145/3321707.3321866

Evolving dota 2 shadow fiend bots using genetic programming with external memory

2019· article· en· W2954089099 on OpenAlexafffund
Robert J. Smith, Malcolm I. Heywood

Bibliographic record

VenueProceedings of the Genetic and Evolutionary Computation Conference · 2019
Typearticle
Languageen
FieldComputer Science
TopicArtificial Intelligence in Games
Canadian institutionsDalhousie University
FundersNatural Sciences and Engineering Research Council of Canada
KeywordsComputer scienceHeuristicsObservabilityContext (archaeology)Genetic programmingShadow (psychology)Artificial intelligenceReinforcement learningSet (abstract data type)Task (project management)Human–computer interactionProgramming languagePsychologyEngineeringMathematics

Abstract

fetched live from OpenAlex

The capacity of genetic programming (GP) to evolve a 'hero' character in the Dota 2 video game is investigated. A reinforcement learning context is assumed in which the only input is a 320-dimensional state vector and performance is expressed in terms of kills and net worth. Minimal assumptions are made to initialize the GP game playing agents - evolution from a tabula rasa starting point - implying that: 1) the instruction set is not task specific; 2) end of game performance feedback reflects quantitive properties a player experiences; 3) no attempt is made to impart game specific knowledge into GP, such as heuristics for improving navigation, minimizing partial observability, improving team work or prioritizing the protection of specific strategically important structures. In short, GP has to actively develop its own strategies for all aspects of the game. We are able to demonstrate competitive play with the built in game opponents assuming 1-on-1 competitions using the 'Shadow Fiend' hero. The single most important contributing factor to this result is the provision of external memory to GP. Without this, the resulting Dota 2 bots are not able to identify strategies that match those of the built-in game bot.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.001
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: Simulation or modeling
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.004
Threshold uncertainty score0.009

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0000.001
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.001
Scholarly communication0.0010.000
Open science0.0010.001
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0030.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.024
GPT teacher head0.248
Teacher spread0.224 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designSimulation or modeling
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations16
Published2019
Admission routes2
Has abstractyes

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Same venueProceedings of the Genetic and Evolutionary Computation ConferenceSame topicArtificial Intelligence in GamesFrench-language works237,207