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Record W3005317604 · doi:10.1109/jsac.2020.2971811

Dynamic Game and Pricing for Data Sponsored 5G Systems With Memory Effect

2020· article· en· W3005317604 on OpenAlexaff
Shaohan Feng, Dusit Niyato, Xiao Lu, Ping Wang, Dong In Kim

Bibliographic record

VenueIEEE Journal on Selected Areas in Communications · 2020
Typearticle
Languageen
FieldPhysics and Astronomy
TopicOpinion Dynamics and Social Influence
Canadian institutionsYork UniversityUniversity of Alberta
Fundersnot available
KeywordsComputer scienceService (business)RevenueGame theoryService providerData as a serviceSequential gamePopulationNon-cooperative gameUniquenessEvolutionarily stable strategyDistributed computingComputer networkMathematical economicsMarketing

Abstract

fetched live from OpenAlex

By enabling revenue sharing between the network operators and the sponsors, the sponsored data has been proven to be a promising solution and is becoming a ubiquitous trend in the fifth generation (5G) networks for improving data connectivity for the users, increasing mobile engagement for the sponsors, and ensuring revenue for the network operators. In this paper, we investigate the data sponsored 5G system on a long-run basis. Compared with the conventional dynamic, i.e., long-run, model, the users in the system are memory-affecting, i.e., the users' decision-making is affected by their past service experience. In the system under our consideration, the users decide on the communication service access by jointly taking into account their instantaneous achievable utility and the history of their service experience, e.g., the past improved utility corresponding to the data sponsorship. The 5G system works as the utility provider for managing the communication service. Specifically, by using the concept of the power-law fading memory and the classical evolutionary game theory, we formulate a population game to model and study the dynamic behaviors of the players in the data sponsored 5G system. In the game, the interaction among the memory-affecting rational users is formulated as a fractional evolutionary game, and the communication service management of the 5G system is formulated as a classical evolutionary game. We analytically prove the existence and uniqueness of the solution to the population game. We both analytically and numerically verify the stability of the solution. The performance evaluation shows some insightful results. For example, the data sponsorship can significantly increase the data consumption for the users when they are heavily memory-affecting. Following this, we study a data sponsorship pricing problem with the objective to maximize the data consumption at the expense of the minimal data sponsorship.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.866
Threshold uncertainty score0.444

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0000.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0010.000
Research integrity0.0000.001
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.037
GPT teacher head0.322
Teacher spread0.286 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designSimulation or modeling
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations14
Published2020
Admission routes1
Has abstractyes

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