Brand Environments and the Emergence and Change of Awareness for New Sports Teams: A Two-Wave Examination
Why this work is in the frame
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Bibliographic record
Abstract
In this paper, we examined how brand environments and pre-existing attachments create brand awareness of a new sport team. Using a two-wave panel design, this study used a new sport team in the US as a natural experiment to examine the changes in awareness before and after the team's debut. We collected data from a sample of 190 representative city residents. Our results showed that brand awareness increased by 39.2% after the team played the inaugural game. We attributed the driving forces behind this change to a preseason branding campaign and individuals’ existing connections with sport-based objects. Consistent with our hypotheses, the findings also revealed that (a) individuals who were repeatedly exposed to brand information had a higher rate of change in brand awareness and (b) brand environments and brand awareness represented two mediation pathways through which pre-existing attachments exerted positive influences on consumption behaviors.
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Full frame distilled prediction
Teacher imitationNot calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.
Codex and Gemma teacher scores by category
| Category | Codex | Gemma |
|---|---|---|
| Metaresearch | 0.003 | 0.000 |
| Meta-epidemiology (narrow) | 0.000 | 0.000 |
| Meta-epidemiology (broad) | 0.000 | 0.000 |
| Bibliometrics | 0.000 | 0.000 |
| Science and technology studies | 0.000 | 0.000 |
| Scholarly communication | 0.000 | 0.000 |
| Open science | 0.000 | 0.000 |
| Research integrity | 0.000 | 0.000 |
| Insufficient payload (model declined to judge) | 0.000 | 0.000 |
Machine scores (provisional)
The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.
Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.
score_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it