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Record W3037443502 · doi:10.1609/aiide.v13i2.12968

Deep Learning for Speech Accent Detection in Videogames

2017· article· en· W3037443502 on OpenAlexafffund
Astrid Ensslin, Tejasvi Goorimoorthee, Shelby Carleton, Vadim Bulitko, Sergio Poo Hernandez

Bibliographic record

VenueProceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment · 2017
Typearticle
Languageen
FieldComputer Science
TopicNatural Language Processing Techniques
Canadian institutionsUniversity of Alberta
FundersSocial Sciences and Humanities Research Council of CanadaAlberta Biodiversity Monitoring InstituteAlberta Conservation AssociationNvidia
KeywordsStress (linguistics)PronunciationConstruct (python library)World EnglishesPsychologyLinguisticsComputer scienceSpeech recognition

Abstract

fetched live from OpenAlex

In video games, a wide range of characters make up the world players inhabit. These characters, NPCs, have traits, such as their appearance and speech accent, that determine certain things about them, including moral inclination, levels of trustworthiness, social class, levels of education, and ethnic background. But what does an accent say about a character in a video game? We use deep learning to train a neural network to detect speech accents and establish the degree to which machines can be used to recognize these accents. This research aims to help sociolinguists and discourse analysts establish critical study and content analytical findings for instance about stereotypical uses of speech accents, to better analyze who has what accent in video games, and what kind of language ideologies and social value judgments the use of accents in games construct and perpetuate. This paper presents the results of the first deep learning experiments, which were conducted on Standard North American, British Received Pronunciation, and Spanish English. We discuss our methodological considerations and some early deep learning results, which show relatively low levels of accuracy (61%). We discuss possibilities of improving our method, and of enriching our training datasets.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.003
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.008
Threshold uncertainty score0.016

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0010.003
Meta-epidemiology (narrow)0.0010.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0010.000
Science and technology studies0.0000.000
Scholarly communication0.0010.001
Open science0.0010.001
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0010.001

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.038
GPT teacher head0.315
Teacher spread0.277 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designSimulation or modeling
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations6
Published2017
Admission routes2
Has abstractyes

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Same venueProceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital EntertainmentSame topicNatural Language Processing TechniquesFrench-language works237,207