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Record W3170617244 · doi:10.1142/9789811234286_0002

Communities of Innovation at the Ubisoft Montréal’s Studio

2021· book-chapter· en· W3170617244 on OpenAlexaboutno aff
Patrick Cohendet, Laurent Simon

Bibliographic record

VenueWORLD SCIENTIFIC eBooks · 2021
Typebook-chapter
Languageen
FieldBusiness, Management and Accounting
TopicBusiness Strategy and Innovation
Canadian institutionsnot available
Fundersnot available
KeywordsStudioGeographyArtVisual artsSociology

Abstract

fetched live from OpenAlex

With over 2, 000 employees, Ubisoft Montreal’s studio is the largest video game development office in the world. Established in 1997 by the French-owned multinational group Ubisoft (one of the world’s leading video game developers and publishers), the studio quickly became a creative flagship. It successfully launched many blockbuster games (over 5 million units sold), which became powerful brands for series development on consoles and other platforms (e.g. Prince of Persia, Rainbow Six, Splinter Cell, Assassin’s Creed and Far Cry), and developed franchised games with strong consumer impact (e.g. Peter Jackson’s King Kong or James Cameron’s Avatar). Like many creative organizations with multiple projects, the studio fits the description of a project-led organization (Hobday, 2000), with a portfolio of approximately 15–20 projects in parallel. The projects are managed through a “classic stage-gating process, ” which implies some very strong sets of creation, conception and production routines very well assimilated by project team members. Each project is independent and the project manager literally acts as a semi-autonomous entrepreneur, under local control of the studio’s president and under the ad hoc and remote control of the marketing and creative department from the headquarters in Paris…

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesInsufficient payload (model declined to judge)
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Not applicable · Consensus signal: none
GenreCandidate signal: Other · Consensus signal: Other
Teacher disagreement score0.899
Threshold uncertainty score1.000

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0010.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0010.001
Science and technology studies0.0010.001
Scholarly communication0.0010.000
Open science0.0000.001
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0010.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.048
GPT teacher head0.224
Teacher spread0.176 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

Study designNot applicable
Domainnot available
GenreOther

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2021
Admission routes1
Has abstractyes

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