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Mobile Gyro Control for Intuitive Manipulation of Virtual Anatomy Specimens

2022· article· en· W4225406280 on OpenAlexaffabout
Tai‐Jiun Terry Lin, Steve Zhang, Sean Jeon, Vedanth Meleveetil, Claudia Krebs

Bibliographic record

VenueThe FASEB Journal · 2022
Typearticle
Languageen
FieldEngineering
TopicAnatomy and Medical Technology
Canadian institutionsCoquitlam CollegeUniversity of British Columbia
Fundersnot available
KeywordsComputer scienceScripting languageVisualizationInteractivityController (irrigation)PhoneVirtual realityInterface (matter)Human–computer interactionComputer graphics (images)MultimediaArtificial intelligence

Abstract

fetched live from OpenAlex

The VanVR APP (Vancouver Virtual Reality Anatomy and Pathology Project) is an anatomy educational tool developed as a response to the Covid‐19 pandemic. The web app provided 3D models of scanned prosections to accommodate students with their virtual anatomy lab courses at UBC. The web interface means that interactions with the 3D specimens are controlled by mouse movements, which can be less intuitive and confusing. We have developed a technology that allows students to manipulate and turn the 3D specimens with 6 degrees of freedom using their mobile phones as a controller. The VanVR APP was created using multiple development tools such as Unity Engine for the overall environment setup and UI implementation, C# scripts for the interactive functionalities, 3D photogrammetry for specimen visualization, MongoDB for database, render Unity built WebGL and deployed the web app on Azure app service. To improve the interactivity and increase the intuitive design of the application, a new functionality of mobile gyro control was implemented using Photon to connect with the 3D specimens in WebGL using generated pairing code to match the web app and the mobile device in a virtual room. The orientation of the phone is transmitted to a spherical model in WebGL, which accordingly transforms the coordinates of any chosen specimen displayed in front of the user. This means that simply by tilting a phone like a gyro controller, users will be able to intuitively mirror how the specimen rotates in the virtual lab with significantly more freedom than the traditional mouse movement control. Along with the functionality of zooming in/out and comparing different models side by side, the app simulates the feeling of handling a specimen physically. In addition, learners can view the documented annotations tailored to each specimen illustrating details of various regions on the model. The addition of the mobile gyro control gives a more natural way to examine the specimen. This new feature highlights our student‐centred approach with an emphasis on intuitive and accessible design approaches. The acceleration in the use of virtual technologies during the pandemic has increased the use of related tools and their acceptance in anatomy education. The further development of technologies to improve the student learning experience in AR/VR will certainly broaden accessibility. Some future implementation includes haptic touch feedback on mobile phones which better simulates physical labs, and a mobile AR function that extends the current gyro controller feature, deploying AR rendered specimens assigned from the WebGL end on multiple mobile devices, which can be utilized in a classroom setting.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.362
Threshold uncertainty score0.374

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0000.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.009
GPT teacher head0.233
Teacher spread0.224 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designSimulation or modeling
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations1
Published2022
Admission routes2
Has abstractyes

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