Bibliographic record
Abstract
In Canada the hockey arena has served as a place where individuals would not only gather to play hockey but a place for socializing on and off the ice. With today’s high pace, high demand life styles and with the shift in individual’s needs and desires, the arena has lost all of its interactive and engaging traits with the user and observer. The arena offers nothing besides hockey. This thesis will examine the reconsideration of hockey arena design for a sustainable future. Through literatures on past and present arenas designs, sustainability in sports designs and designing sports facilities for communities as a designer we are able to generate new and innovative design responses. Commencing with case studies on sustainable sports design projects, lessons can be learnt to help gather successful design traits, in addition to learning from mistakes of the past. Through a design proposal which implements a new and innovative scheme, and by challenging design through the three issues of sustainability, will aid in demonstrating how by expanding the role of the arena will provide beneficiary needs and desires for a community. This would potentially add to longevity of the infrastructure while increasing its overall building usage. By addressing these problems as a designer we can recreate the arena back into a destination point in which it once was, but now with new flexible, interactive and engaging community and public spaces.
Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.
How this classification was reachedexpand
Full frame distilled prediction
Teacher imitationNot calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.
Codex and Gemma teacher scores by category
| Category | Codex | Gemma |
|---|---|---|
| Metaresearch | 0.000 | 0.000 |
| Meta-epidemiology (narrow) | 0.000 | 0.000 |
| Meta-epidemiology (broad) | 0.000 | 0.000 |
| Bibliometrics | 0.000 | 0.000 |
| Science and technology studies | 0.000 | 0.000 |
| Scholarly communication | 0.000 | 0.000 |
| Open science | 0.000 | 0.000 |
| Research integrity | 0.000 | 0.000 |
| Insufficient payload (model declined to judge) | 0.001 | 0.000 |
Machine scores (provisional)
The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.
Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.
score_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from itClassification
machine, unvalidatedMachine predicted; a candidate call from one teacher head, not a consensus.
How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".