Peripheral vision in real-world tasks: A systematic review
Bibliographic record
Abstract
Peripheral vision is fundamental for many real-world tasks, including walking, driving, and aviation. Nonetheless, there has been no effort to connect these applied literatures to research in peripheral vision in basic vision science or sports science. To close this gap, we analyzed 60 relevant papers, chosen according to objective criteria. Applied research, with its real-world time constraints, complex stimuli, and performance measures, reveals new functions of peripheral vision. Peripheral vision is used to monitor the environment (e.g., road edges, traffic signs, or malfunctioning lights), in ways that differ from basic research. Applied research uncovers new actions that one can perform solely with peripheral vision (e.g., steering a car, climbing stairs). An important use of peripheral vision is that it helps compare the position of one's body/vehicle to objects in the world. In addition, many real-world tasks require multitasking, and the fact that peripheral vision provides degraded but useful information means that tradeoffs are common in deciding whether to use peripheral vision or move one's eyes. These tradeoffs are strongly influenced by factors like expertise, age, distraction, emotional state, task importance, and what the observer already knows. These tradeoffs make it hard to infer from eye movements alone what information is gathered from peripheral vision and what tasks we can do without it. Finally, we recommend three ways in which basic, sport, and applied science can benefit each other's methodology, furthering our understanding of peripheral vision more generally.
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How this classification was reachedexpand
Full frame machine prediction
Teacher imitationNot calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.
Distilled classifier scores by category (both heads)
| Category | Codex | Gemma |
|---|---|---|
| Metaresearch | 0.008 | 0.043 |
| Meta-epidemiology (narrow) | 0.002 | 0.001 |
| Meta-epidemiology (broad) | 0.006 | 0.006 |
| Bibliometrics | 0.011 | 0.012 |
| Science and technology studies | 0.001 | 0.001 |
| Scholarly communication | 0.003 | 0.003 |
| Open science | 0.002 | 0.002 |
| Research integrity | 0.002 | 0.001 |
| Insufficient payload (model declined to judge) | 0.006 | 0.001 |
Machine scores (provisional)
The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.
Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.
score_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from itClassification
machine, unvalidatedMachine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.
How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".