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Record W4280587698 · doi:10.30958/ajspo.9-2-1

Making Sense of Decision Making in Invasion Team Sports - A Teaching/Learning Perspective in Physical Education

2022· article· en· W4280587698 on OpenAlex
Paul Godbout, Jean-Françis Gréhaigne

Why this work is in the frame

A frame that forgets how it found something cannot be audited. These are the routes that admitted this work.

affAt least one author lists a Canadian institution in the pinned OpenAlex snapshot.

Bibliographic record

VenueAthens Journal of Sports · 2022
Typearticle
Languageen
FieldEconomics, Econometrics and Finance
TopicSports Analytics and Performance
Canadian institutionsUniversité Laval
Fundersnot available
KeywordsPsychologyConstruct (python library)Context (archaeology)Perspective (graphical)Process (computing)NaturalismConstructivist teaching methodsKnowledge managementMathematics educationComputer scienceTeaching methodArtificial intelligence

Abstract

fetched live from OpenAlex

Since the 1990s, decision making (DM) in sports has been extensively investigated, particularly through expert players' decisions made mostly in standardized contexts but also, to a lesser extent, in naturalistic settings. The purpose of this article is to re-examine the teaching/learning of decision making in invasion team sports in light of the contemporary research conducted with high-level performers. First, following a brief overview of the situation awareness (SA) construct, three decision making (DM) perspectives are presented: information processing (IP), naturalistic DM, and ecological dynamics (EcoD). In a second major section, invasion-team-sports (ITS) SA in PE is examined with regard to SA components and the differentiation of five SA facets. In a third major section, presenting implications for ITS DM learning in PE, the teaching/learning of ITS-DM is discussed with regard to beginner- and novice-level players in Physical Education. Constructing a shared reference-framework for DM through team reflection on game-play situations is also considered, namely with regard to critical-incidents analysis and unexpected play-occurrences. In a context of the teaching/learning of DM in ITS in school, the authors submit that precedence should be given to information processing and to recognition-primed perspectives. Resort to mental representation networks and recognition of familiar configurations of play is critical to establish situation awareness and learn to make appropriate decisions. Such an option fits well with a social constructivist view of DM learning. Keywords: invasion team sports, decision making, situation awareness, information processing, recognition-primed process

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.002
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: Observational
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.053
Threshold uncertainty score0.549

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0020.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0010.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.001
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.024
GPT teacher head0.286
Teacher spread0.262 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it