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Record W4285786445 · doi:10.1017/9789048540303.001

Introduction : Failed, Forgotten, or Overlooked? Methods for Historicizing Minor Platforms

2019· other· en· W4285786445 on OpenAlexaboutno aff

Bibliographic record

Venuenot available
Typeother
Languageen
FieldSocial Sciences
TopicAsian Culture and Media Studies
Canadian institutionsnot available
Fundersnot available
KeywordsMinor (academic)ArtHumanities

Abstract

fetched live from OpenAlex

This chapter defines key terms such as ‘minor’ and ‘platform’ and situates the book in relation to existing research on media archaeology, platform studies, and videogame history. It develops three core arguments with regard to the value of minor platforms for videogame and platform historiography: minor platforms inhabit moments of rupture , or periods of discontinuity and transitional instability in videogame history; minor platforms are useful as epistemic tools , insofar as their recalcitrance compels us to question what we think we know about videogame history and the ontological stability of our object of study; and minor platforms articulate alternative structures of feeling —that is, they can provide a window onto suppressed, unrealized, or oppositional cultural and affective patterns in videogame history. Keywords: videogame history, failure, platform studies, minor, media Archaeology Over three days in April 2014, a team of self-described ‘punk archaeologists’ (Caraher et al., 2014)—researchers, historians, and filmmakers—excavated a videogame trash dump in Alamogordo, New Mexico. The site of their dig was videogame history's most infamous e-waste deposit: the ‘Atari landfill’. This is a site where Atari had, in the midst of its financial collapse in September of 1983, buried thousands of unsold videogame cartridges, consoles, and computers. The three-day excavation yielded 1300 of approximately 700,000 buried videogames, barely scratching the surface of the 30-foot deep landfill. Many of the unearthed videogames remained surprisingly intact, despite sustaining damage as a result of their burial and excavation. The event subsequently made waves in the videogame community and even attracted widespread coverage in the mainstream press. A Canadian entertainment company facilitated the excavation and filmed the proceedings for a documentary. Alamogordo's city council even decided to take part in the event by auctioning many of the unearthed videogames on eBay. Suffice it to say, this was not a typical archaeological dig. Perhaps the most unconventional aspect of the excavation was that it promised no surprise findings—nothing that would inspire a radical rethinking of the existing knowledge regarding the landfill and its deposits. Indeed, the excavated materials largely confirmed what was already known—that Atari, facing bankruptcy in 1983 because of internal mismanagement and a faltering North American videogame industry, buried thousands of its unsold products in a New Mexico desert.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.007
metaresearch head score (Gemma)0.020
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesScience and technology studies
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Theoretical or conceptual · Consensus signal: Theoretical or conceptual
GenreCandidate signal: Methods · Consensus signal: none
Teacher disagreement score0.995
Threshold uncertainty score0.083

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0070.020
Meta-epidemiology (narrow)0.0010.001
Meta-epidemiology (broad)0.0010.001
Bibliometrics0.0060.007
Science and technology studies0.0050.014
Scholarly communication0.0110.016
Open science0.0030.006
Research integrity0.0020.003
Insufficient payload (model declined to judge)0.0250.004

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.041
GPT teacher head0.386
Teacher spread0.345 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

Study designTheoretical or conceptual
Domainnot available
GenreMethods

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

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Citations0
Published2019
Admission routes1
Has abstractyes

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