MétaCan
Menu
← Back to cohort
Record W4378214386 · doi:10.32920/23159891

The Importance of Stakeholder Relations in Collegiate Esports Integration

2023· preprint· en· W4378214386 on OpenAlexaff
Matthew Zyla

Bibliographic record

Venuenot available
Typepreprint
Languageen
FieldSocial Sciences
TopicDigital Games and Media
Canadian institutionsOntario College of Art and DesignToronto Metropolitan University
Fundersnot available
KeywordsMainstreamFlourishingCompetition (biology)LimitingLitanyPublic relationsInstitutionalisationStakeholderPolitical scienceMarketingSociologyBusinessPsychologyEngineeringLaw

Abstract

fetched live from OpenAlex

From its humble beginnings to global mainstream success, the rise of esports has brought with it a litany of opportunities and challenges relating to regulation, varsity integration and professional institutionalization. Even with its proliferation around the world and relative brand name recognition, the relationship between esports and traditional sports continues to be a contentious one, leading to many universities and colleges taking a limiting approach to the flourishing esports market. In this paper I review the growing body of research available to understand the struggles, achievements and potential value of collegiate esports integration. While competitive gaming at the varsity level often finds itself at the behest of athletic departments, I argue that there is a need to refrain from trying to fit esports into conventional models. A lot can be learned from athletics, but the department’s expertise does not lie in esports. I make the case that with the continued adoption of esports into academic institutions there is a growing need to establish new frameworks, where finding a balance between competition, technology and education lies with the unified academic community.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.020
metaresearch head score (Gemma)0.016
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Qualitative · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.020
Threshold uncertainty score0.108

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0200.016
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.001
Bibliometrics0.0030.003
Science and technology studies0.0100.023
Scholarly communication0.0190.012
Open science0.0020.016
Research integrity0.0040.004
Insufficient payload (model declined to judge)0.0090.001

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.097
GPT teacher head0.333
Teacher spread0.236 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designQualitative
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2023
Admission routes1
Has abstractyes

Explore more

Same topicDigital Games and Media→French-language works237,207→