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Record W4388725465 · doi:10.1370/afm.22.s1.5423

Community engagement as Infinite Game through Finite Games of ‘research’, ‘community organizing’, & ‘knowledge mobilization’

2023· article· en· W4388725465 on OpenAlexaboutno aff
Turin Chowdhury

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldHealth Professions
TopicMental Health and Patient Involvement
Canadian institutionsnot available
Fundersnot available
KeywordsGeneral partnershipCommunity engagementContext (archaeology)Public relationsEthnic groupSociologyComputer scienceKnowledge managementPolitical scienceGeography

Abstract

fetched live from OpenAlex

Context: Meaningful community engagement process involves focusing on the community needs, building community capacity, and employing culturally-tailored and community-specific strategies. In current practices of community-engaged health and wellness research, generally, community engagement activities commence with the beginning of a particular research project on a specific topic and end with the completion of the project. The outcomes of the community engagement including the trust, partnership, and contribution of the community to the research, thus remain limited to that specific project and are not generally transferred and fostered further to the following project on a different topic. Objective : In this article, we discussed a philosophical approach to community engagement that proposes to juxtapose community engagement for the specific short-term research project and the overarching longterm program of research with the finite game and infinite game concepts, respectively. Design : Our community engaged program of research focuses on equitable primary care access for immigrant/ethnic-minority communities in Canada. Community research is closely tied to self-reflection and reflective practice. While conducing the research during the last seven years, we summarized our reflective learning in this article. Results: A finite game is a concept of a game where the players are known, rules are fixed and when the agreed- upon goal is achieved, the game ends. On the other hand, in infinite games, the players may be both known and unknown, have no externally fixed rules, and have the objective of continuing the game beyond a particular research project. We believe community engagement needs to be conducted as an infinite game i.e., at the program of research level, where the goal of the respective activities is not to complete a research project but to successfully engage the community itself is the goal. While conducting various research projects i.e., finite games, the researchers need to keep an infinite game mindset throughout, which includes working with the community for a just cause, building trust and community capacity to maximize their contribution to research, prioritizing community needs, and having the courage to lead the community if need be. Conclusion: We point out the need for community engagement blue print for a program of research instead of limiting it to one project.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.007
metaresearch head score (Gemma)0.011
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesScience and technology studies
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Theoretical or conceptual · Consensus signal: Theoretical or conceptual
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.996
Threshold uncertainty score0.039

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0070.011
Meta-epidemiology (narrow)0.0010.001
Meta-epidemiology (broad)0.0000.001
Bibliometrics0.0010.001
Science and technology studies0.0040.022
Scholarly communication0.0100.010
Open science0.0030.008
Research integrity0.0030.003
Insufficient payload (model declined to judge)0.0100.001

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.752
GPT teacher head0.574
Teacher spread0.177 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

Study designTheoretical or conceptual
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2023
Admission routes1
Has abstractyes

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