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How Does Gamified L2 Learning Enhance Motivation and Engagement

2023· book-chapter· en· W4390432074 on OpenAlexaff
Mourad Majdoub, Géraldine Heilporn

Bibliographic record

VenueAdvances in educational technologies and instructional design book series · 2023
Typebook-chapter
Languageen
FieldPsychology
TopicEducational Games and Gamification
Canadian institutionsUniversité Laval
Fundersnot available
KeywordsAffordancePsychologyPopularityContext (archaeology)Student engagementThematic analysisIntrinsic motivationAppealMathematics educationSocial psychologyCognitive psychologySociologyQualitative researchPolitical science

Abstract

fetched live from OpenAlex

In recent years, the popularity of gamification has gained momentum with the growing numbers of publications as well as the mass appeal among learners for its potential to stimulate motivation, engagement, and positive experiences. However, this vein of research has mainly focused on the effects of game mechanics and how they can be incorporated within a gamified learning context to enhance users' positive experiences. In L2 teaching and learning, the literature states that most studies on gamification lack theoretical principles that can guide the design of gamified learning experiences that promote learners' motivation and engagement. To make the picture more coherent, this chapter synthesizes the existing literature on gamification L2 learning, focusing on empirical findings related to factors affecting L2 learning, current L2 gamified design models, gamification affordances, and their inherent motivational and engagement outcomes. For this review, thematic and content analysis of 73 publications dating from 2017 to late 2022 were examined.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.003
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Qualitative · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.007
Threshold uncertainty score0.022

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0010.003
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0010.001
Science and technology studies0.0000.001
Scholarly communication0.0050.004
Open science0.0000.001
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0070.002

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.031
GPT teacher head0.295
Teacher spread0.264 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designQualitative
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations2
Published2023
Admission routes1
Has abstractyes

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