Children's anthropomorphism of inanimate agents
Bibliographic record
Abstract
This review article examines the extant literature on animism and anthropomorphism in infants and young children. A substantial body of work indicates that both infants and young children have a broad concept of what constitutes a sentient agent and react to inanimate objects as they do to people in the same context. The literature has also revealed a developmental pattern in which anthropomorphism decreases with age, but social robots appear to be an exception to this pattern. Additionally, the review shows that children attribute psychological properties to social robots less so than people but still anthropomorphize them. Importantly, some research suggests that anthropomorphism of social robots is dependent upon their morphology and human-like behaviors. The extent to which children anthropomorphize robots is dependent on their exposure to them and the presence of human-like features. Based on the existing literature, we conclude that in infancy, a large range of inanimate objects (e.g., boxes, geometric figures) that display animate motion patterns trigger the same behaviors observed in child-adult interactions, suggesting some implicit form of anthropomorphism. The review concludes that additional research is needed to understand what infants and children judge as social agents and how the perception of inanimate agents changes over the lifespan. As exposure to robots and virtual assistants increases, future research must focus on better understanding the full impact that regular interactions with such partners will have on children's anthropomorphizing. This article is categorized under: Psychology > Learning Cognitive Biology > Cognitive Development Computer Science and Robotics > Robotics.
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How this classification was reachedexpand
Full frame machine prediction
Teacher imitationNot calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.
Distilled classifier scores by category (both heads)
| Category | Codex | Gemma |
|---|---|---|
| Metaresearch | 0.001 | 0.003 |
| Meta-epidemiology (narrow) | 0.000 | 0.000 |
| Meta-epidemiology (broad) | 0.001 | 0.000 |
| Bibliometrics | 0.001 | 0.001 |
| Science and technology studies | 0.000 | 0.001 |
| Scholarly communication | 0.002 | 0.002 |
| Open science | 0.000 | 0.001 |
| Research integrity | 0.001 | 0.001 |
| Insufficient payload (model declined to judge) | 0.003 | 0.000 |
Machine scores (provisional)
The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.
Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.
score_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from itClassification
machine, unvalidatedMachine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.
How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".