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Record W4401225542 · doi:10.18778/2391-8551.12.01

Getting Cozy with the Zombie Apocalypse: The Saferoom as Capitalist Breakroom in "Left 4 Dead" and "Back 4 Blood"

2024· article· en· W4401225542 on OpenAlexaff
C. S. Smith

Bibliographic record

VenueReplay The Polish Journal of Game Studies · 2024
Typearticle
Languageen
FieldSocial Sciences
TopicGothic Literature and Media Analysis
Canadian institutionsMemorial University of Newfoundland
Fundersnot available
KeywordsZombieArtLeft behindArt historyVisual artsMedicineComputer scienceWorld Wide Web

Abstract

fetched live from OpenAlex

This article considers how players experience coziness inside t h e saferooms of Left 4 Dead, Left 4 Dead 2, and Back 4 Blood, which are ot herwise high-demand, fast-paced first-person shooter zombie games. Pairing Agata Waszkiewicz and Martyna Bakun’s concept of “situational coziness” with James Ash’s “intense space,” this discussion first explores how moments of coziness can occur within competitive and stressful FPS environments, and indeed may be considered cozy specifically in how they afford temporal, spatial, aesthetic, and audial reprieves from the stress of those environments. I explore how such situational coziness, when produced as both break from and reward for succeeding at stressful zombie apocalypse gameplay, contributes to the zombie genre’s ability to allow players performances of an idealized iteration of capitalism’s work/ leisure cycle, as both “work” and “leisure” have come to be defined under and in service to exploitative capitalist labor conditions.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.002
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Not applicable · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.005
Threshold uncertainty score0.014

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0000.002
Meta-epidemiology (narrow)0.0010.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0010.000
Science and technology studies0.0030.005
Scholarly communication0.0050.002
Open science0.0010.005
Research integrity0.0010.002
Insufficient payload (model declined to judge)0.0040.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.015
GPT teacher head0.315
Teacher spread0.300 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designNot applicable
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations2
Published2024
Admission routes1
Has abstractyes

Explore more

Same venueReplay The Polish Journal of Game StudiesSame topicGothic Literature and Media AnalysisFrench-language works237,207