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Record W4405796332 · doi:10.1080/23750472.2024.2441753

Are esports spectators fickle? An empirical analysis of esports viewership in the attention economy

2024· article· en· W4405796332 on OpenAlexaff
Chan Hyeon Hur, Nicholas M. Watanabe, Brian P. Soebbing, Hanhan Xue

Bibliographic record

VenueManaging Sport and Leisure · 2024
Typearticle
Languageen
FieldSocial Sciences
TopicDigital Games and Media
Canadian institutionsUniversity of Alberta
Fundersnot available
KeywordsAudience measurementHabitAdvertisingEmpirical researchBusinessPsychologySocial psychology

Abstract

fetched live from OpenAlex

Research question This study focuses on the economics of attention in esports streaming, where spectators are easily distracted. While consumers often divide attention based on interests, there is insufficient exploration into how attention impacts viewership habit formation over time. In this study, we thus seek to understand how esports consumers allocate attention and form habits, providing insights into the economics of attention in digital media.Research methods Panel data (n = 2,048) consisting of monthly hours per esports viewer were collected from Twitch, the top esports streaming site. A standard model of rational habit formation was estimated using Two-Stage Least Squares (2SLS) regressions to control potential endogeneity in past and future viewership.Results and findings Our results indicate past length of viewership is positively related to current length of viewership. However, further analysis reveals future viewership is not significantly related to current viewership, suggesting esports viewing consumption does not follow a rational decision process.Implications Our findings suggest online spectators are exposed to a greater supply of esports content while the demand for their attention becomes scarcer – this advances our understanding of the fleeting nature of viewership behavior in the digital realm. Our findings also provide practical implications for esports content providers and stakeholders seeking to understand the distinct consumer behaviors of esports fans.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: Observational
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.235
Threshold uncertainty score0.316

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0010.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.001
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.026
GPT teacher head0.320
Teacher spread0.293 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2024
Admission routes1
Has abstractyes

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