MétaCan
Menu
Back to cohort
Record W4406906152 · doi:10.3389/fvets.2025.1518153

Exploring the effect of play on heart rate variability as a measure of positive emotional states in pigs

2025· article· en· W4406906152 on OpenAlexafffund
Karolína Steinerová, Annika Krause, Sarah Parker, Yolande M. Seddon

Bibliographic record

VenueFrontiers in Veterinary Science · 2025
Typearticle
Languageen
FieldVeterinary
TopicAnimal Behavior and Welfare Studies
Canadian institutionsUniversity of Saskatchewan
FundersNatural Sciences and Engineering Research Council of CanadaUniversity of Saskatchewan
KeywordsHeart rate variabilityHeart rateVagal toneNoveltyMedicineInternal medicinePsychologyBalance (ability)EndocrinologyCardiologyPhysical therapyBlood pressureSocial psychology

Abstract

fetched live from OpenAlex

Play behaviour has been suggested to be inherently rewarding for animals, inducing positive emotional states. The psychophysiological effect of emotions can be assessed through heart rate variability (HRV), serving as a proxy measure of sympathovagal balance. This study investigated how the performance of play influences heart rate (HR) and HRV parameters (RMSSD, SDNN) in pigs. It was hypothesized that HRV would increase during and immediately after play due to predominant vagal activation compared to baseline, indicating a positive emotional state. Gilts ( n = 32, 18 and 19 weeks of age), housed in standard partly-slatted pens, were selected from two pen-level play treatments: Novelty (NOV) and Play Pen (PLP). Play treatment pigs were reared with intermittent play promotion (3x/week) from 10 weeks of age. For HRV recordings, play was promoted for 15-min in pairs of gilts within treatment, with destructible novel objects given either in the home pen (NOV, 1 m 2 /pig), or in an enclosed ‘playpen’ area providing extra space (PLP, 2.9 m 2 / pig). HRV was measured during a play session in three consecutive periods: (i) baseline (before play bout, no play occurring), (ii) play bout (play expression), and (iii) after-play (immediately after play bout). Twenty-six gilts played at least once. Play bouts lasted between 10 and 30 s (10 s: n = 60, 20 s: n = 18, 30 s: n = 6). In 10-s bouts, compared to baseline, RMSSD was higher during play ( p = 0.027) and after-play ( p = 0.015), while SDNN increased during play ( p ≤ 0.001) and after-play ( p = 0.008) only with ambulation (pig moving forward: walking or running). HR did not differ across periods but was higher at ambulation ( p = 0.003). Twenty-sec bouts followed the same relationship with only numerical differences, while HRV in 30-s bouts did not differ. Treatments did not influence HRV. Results suggest that engaging in play increases HRV, with this effect persisting into the period immediately after play. This indicates that play contributes to positive emotional states in pigs. Physical activity involved in play influences HRV. More dynamic and energetic play involving ambulation might be more rewarding for pigs. This study provides evidence for assessing positive emotions in pigs and underscores the importance of incorporating rewarding experiences into conventional farming practices.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.003
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: Observational
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.149
Threshold uncertainty score0.458

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0030.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.001
Science and technology studies0.0000.001
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.050
GPT teacher head0.325
Teacher spread0.276 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations4
Published2025
Admission routes2
Has abstractyes

Explore more

Same venueFrontiers in Veterinary ScienceSame topicAnimal Behavior and Welfare StudiesFrench-language works237,207