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Self-Play Ensemble Q-learning enabled Resource Allocation for Network Slicing

2024· article· en· W4408326117 on OpenAlexafffund
Shavbo Salehi, Pedro Enrique Iturria-Rivera, Medhat Elsayed, Majid Bavand, Raimundas Gaigalas, Yigit Ozcan, Melike Erol‐Kantarci

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldComputer Science
TopicSoftware-Defined Networks and 5G
Canadian institutionsEricsson (Canada)University of Ottawa
FundersCanada Research Chairs
KeywordsComputer scienceSlicingResource allocationQ-learningResource management (computing)Ensemble learningResource (disambiguation)Artificial intelligenceDistributed computingReinforcement learningComputer networkWorld Wide Web

Abstract

fetched live from OpenAlex

In 5G networks, network slicing has emerged as a pivotal paradigm to address diverse user demands and service requirements. To meet the requirements, reinforcement learning (RL) algorithms have been utilized widely, but this method has the problem of overestimation and exploration-exploitation trade-offs. To tackle these problems, this paper explores the application of self-play ensemble Q-learning, an extended version of the RL-based technique. Self-play ensemble Q-learning utilizes multiple Q-tables with various exploration-exploitation rates leading to different observations for choosing the most suitable action for each state. Moreover, through self-play, each model endeavors to enhance its performance compared to its previous iterations, boosting system efficiency, and decreasing the effect of overestimation. For performance evaluation, we consider three RL-based algorithms; self-play ensemble Q-learning, double Q-learning, and Q-learning, and compare their performance under different network traffic. Through simulations, we demonstrate the effectiveness of self-play ensemble Q-learning in meeting the diverse demands within 21.92% in latency, 24.22% in throughput, and 23.63% in packet drop rate in comparison with the baseline methods. Furthermore, we evaluate the robustness of self-play ensemble Q-learning and double Q-learning in situations where one of the Q-tables is affected by a malicious user. Our results depicted that the self-play ensemble Q-learning method is more robust against adversarial users and prevents a noticeable drop in system performance, mitigating the impact of users manipulating policies.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: none
GenreCandidate signal: Methods · Consensus signal: none
Teacher disagreement score0.651
Threshold uncertainty score0.482

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0010.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.001
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.011
GPT teacher head0.232
Teacher spread0.221 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designSimulation or modeling
Domainnot available
GenreMethods

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations2
Published2024
Admission routes2
Has abstractyes

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