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Record W4409133068 · doi:10.1016/j.ajpe.2025.101402

Exploring the Effect on Pharmacy Students’ Empathy Following a Simulation Using 360-Degree Video

2025· article· en· W4409133068 on OpenAlexaboutno aff
Denise Romano, Sarah Lynch, Thomas Komor, Joyce Rhodes-Keefe, Rosemary Collier, Lori-Marie Sprague

Bibliographic record

VenueAmerican Journal of Pharmaceutical Education · 2025
Typearticle
Languageen
FieldMedicine
TopicEmpathy and Medical Education
Canadian institutionsnot available
Fundersnot available
KeywordsEmpathyDegree (music)PharmacyPsychologyMedical educationComputer scienceMedicineSocial psychologyNursingPhysics

Abstract

fetched live from OpenAlex

OBJECTIVE: To explore the effects of a simulation using virtual reality 360-degree video on the empathy of pharmacy students. METHODS: First-year pharmacy students participated in a synchronous, in-person simulation using 360-degree video technology. The 4-min immersive video was developed from a patient perspective to improve the learner's understanding and increase empathy for the patient. Empathy was assessed using the Toronto Empathy Questionnaire (TEQ), which was administered presimulation and postsimulation, along with responses to an open-ended reflection question postsimulation. RESULTS: Forty-four students participated in the simulation. A total of 12 students completed the TEQ before and after the simulation. There was no statistically significant change in TEQ scores pre and postsimulation. Researchers analyzed the written takeaway responses of all 44 students who participated in the simulation. Qualitative analysis revealed the following themes: silent struggle, patient-centered focus, safe environment, and communication. CONCLUSION: Despite the lack of significant change in TEQ scores, the qualitative findings from this pilot study revealed 4 key themes. These themes highlighted that, upon reflecting on their participation in the 360-degree video simulation, students understood the key attributes of empathy and recognized the value of providing empathetic care to patients and communication that promotes empathetic care. Further research is required to determine if 360-degree video is an effective method of simulation delivery to enhance empathy in pharmacy students.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.002
metaresearch head score (Gemma)0.011
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.005
Threshold uncertainty score0.015

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0020.011
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0010.000
Open science0.0000.001
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0050.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.143
GPT teacher head0.489
Teacher spread0.346 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations1
Published2025
Admission routes1
Has abstractyes

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