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Record W4410022179 · doi:10.1016/j.lers.2025.04.002

Combining traditional laparoscopic box practice with video gaming: A randomized control trial

2025· article· en· W4410022179 on OpenAlexafffund
Wu Yun, Bin Zheng

Bibliographic record

VenueLaparoscopic Endoscopic and Robotic Surgery · 2025
Typearticle
Languageen
FieldMedicine
TopicSurgical Simulation and Training
Canadian institutionsUniversity of Alberta
FundersAlberta InnovatesChina Scholarship Council
KeywordsControl (management)Video gameMultimediaComputer scienceArtificial intelligence

Abstract

fetched live from OpenAlex

While there is consensus regarding a positive effect of video gaming on dexterity, little is known regarding how much traditional laparoscopic practice can or should be substituted with video gaming. This study was designed to assess the effects of varying the amount of traditional practice in a lap box trainer and video gaming on performance in two fundamentals of laparoscopic surgery (FLS) core tasks. Undergraduate and medical students were recruited and randomized into one of four groups: a control group, a lap box group, a video game group, and a combined group with 50% of the time allocated to each modality. Performance in the two FLS tasks was assessed both prior to and following the 6 training sessions. Peg transfer performance significantly improved in the lap box group (168.4 ± 70.6 s vs. 332.9 ± 178.2 s, p < 0.001), video game group (176.7 ± 53.3 s vs. 300.0 ± 101.2 s, p < 0.001) and combined group (214.2 ± 86.9 s vs. 406.8 ± 239.5 s, p = 0.002) after training. Similar improvements were also observed in precision cutting performance in the lap box group (413.1 ± 138.4 s vs. 614.3 ± 211.4 s, p = 0.002), video game group (434.1 ± 150.8 s vs. 609.2 ± 233.2 s, p = 0.007) and combined group (469.2 ± 185.3 s vs. 663.8 ± 296.3 s, p = 0.020). When analyzing improvements in performance across three different training groups compared with the control group, we found that both the laparoscopic box group ( p < 0.001) and the combined group ( p < 0.001) showed better improvement in both tasks, and the video game group had significantly better outcomes in the precision cutting task ( p = 0.003). Traditional lap box training remains the most effective method for improving the performance of simulated laparoscopic surgery. Video games can be encouraged to enhance skills retention and supplement simulated practice outside of a formal training curriculum.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.002
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesMeta-epidemiology (narrow)
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Randomized trial · Consensus signal: Randomized trial
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.154
Threshold uncertainty score1.000

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0010.002
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0020.000
Bibliometrics0.0000.000
Science and technology studies0.0000.001
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.031
GPT teacher head0.291
Teacher spread0.261 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

Study designRandomized trial
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2025
Admission routes2
Has abstractyes

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