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Record W4410237398 · doi:10.1145/3723498.3723724

Understanding Game Art Practice Beyond Technical Expertise: A Qualitative Study

2025· article· en· W4410237398 on OpenAlexaffabout
Dave Hawey

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldPsychology
TopicCreativity in Education and Neuroscience
Canadian institutionsUniversité du Québec à MontréalUniversité du Québec à Chicoutimi
Fundersnot available
KeywordsComputer scienceQualitative researchHuman–computer interactionMultimediaData scienceSociologySocial science

Abstract

fetched live from OpenAlex

Although they contribute a great deal to what players see on the screen, there is a marked absence in the literature of direct studies of artists working in digital game development. This is why we stress the need to understand game art practice in real-world industry settings, and particularly professional practice beyond technical expertise. Referring to design theory (i.e., Schön and others), professional artistry/knowledge in game art practice is understood as design-like process and skills. This qualitative study is based on ethnographic results from our doctoral research that have not yet been published in English. Cross-synthesis of three case studies is reported (each case comprises one experienced artist shadowed in a Montréal indie game studio during preproduction, between 2016-2018). Findings give insights on the ‘design-like’ professional artistry of game art practice, in terms of complex situations, common point of view on game experience and development, and core skillset. Referring to the theme of the conference, the findings point to ways of stimulating the growth of game art students’ design-like professional artistry in terms of interdisciplinary and sustainable collaboration in game development. Specifically, they strengthen the importance of humanistic skills (e.g. collaborative, ethical), combined with creative and technical ones, in professional practice of game art.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.014
metaresearch head score (Gemma)0.020
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Qualitative · Consensus signal: Qualitative
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.014
Threshold uncertainty score0.072

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0140.020
Meta-epidemiology (narrow)0.0010.001
Meta-epidemiology (broad)0.0010.000
Bibliometrics0.0020.002
Science and technology studies0.0080.011
Scholarly communication0.0050.005
Open science0.0020.005
Research integrity0.0020.003
Insufficient payload (model declined to judge)0.0050.001

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.228
GPT teacher head0.539
Teacher spread0.312 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designQualitative
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

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Citations0
Published2025
Admission routes2
Has abstractyes

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