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Record W4410327461 · doi:10.5539/jel.v14n5p123

The Effectiveness of Integrating CEFR-Aligned English Instructional Program with Gamification

2025· article· en· W4410327461 on OpenAlexvenueno aff
Chalida Sanemueang

Bibliographic record

VenueJournal of Education and Learning · 2025
Typearticle
Languageen
FieldComputer Science
TopicEducation and Learning Interventions
Canadian institutionsnot available
Fundersnot available
KeywordsPsychologyMathematics educationComputer science

Abstract

fetched live from OpenAlex

The proficiency of English language in Thailand is considered as a crucial factor prioritized across various sectors to enhance the population’s capacities. All educational institutions, from kindergarten to tertiary levels, emphasize the improvement of English competence through diverse pedagogical approaches and the application of the Common European Framework of Reference for Languages (CEFR) for assessment. Therefore, this study examines the effectiveness of integrating CEFR-aligned English instructional program with gamification in enhancing English proficiency. A pretest-posttest experimental design was conducted with 33 demonstration school students who participated in the CEFR-aligned English instructional program integrated with gamification. In this study, the instructional program targeted CEFR A2–B1 levels, and integrated with gamification elements such as Kahoot, Padlet and Quizlet incorporating leaderboards, rewards and collaborative quizzes to enhance proficiency and engagement. The study focused on three skills such as listening, reading, and grammar skills, aligning with the achievement tests and CEFR standardized test. Statistical analyses, including t-tests and Spearman’s correlation, were employed to evaluate the program’s impact. The findings revealed a significant improvement in posttest scores (M = 34.33, SD = 9.983) compared to pretest scores (M = 28.36, SD = 8.961), with a highly significant effect (p < .001). Correlation analysis further demonstrated an intrinsic correlation between pretest and posttest scores and CEFR level progression (p < .001). Moreover, students’ perceptions of the integrated instructional program were overwhelmingly positive, indicating that gamification effectively enhanced language acquisition, motivation and engagement. These findings highlight the effectiveness of integrating CEFR-aligned English instructions with gamification in fostering English proficiency and advancing students’ progression to higher CEFR proficiency levels.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.002
metaresearch head score (Gemma)0.001
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.787
Threshold uncertainty score0.203

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0020.001
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.006
GPT teacher head0.301
Teacher spread0.295 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2025
Admission routes1
Has abstractyes

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