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Record W4410717788 · doi:10.5430/jct.v14n2p262

Exploring the Mediating Role of Student Engagement in the Relationship Between Virtual Reality Interactivity and Creativity in a Project-Based Learning Environment

2025· article· en· W4410717788 on OpenAlexvenueno aff
Luming He, Shaharuddin Md. Salleh, Cai Liu, Yulin Zhou

Bibliographic record

VenueJournal of Curriculum and Teaching · 2025
Typearticle
Languageen
FieldComputer Science
TopicVirtual Reality Applications and Impacts
Canadian institutionsnot available
Fundersnot available
KeywordsInteractivityCreativityPsychologyVirtual realityStudent engagementHuman–computer interactionMultimediaComputer scienceMathematics educationSocial psychology

Abstract

fetched live from OpenAlex

Virtual reality (VR) environment, due to its immersive and interactive characteristics, can effectively enhance learners' on-site experience, and gradually become a new educational scene. Existing studies have shown that compared with traditional teaching environments, learning methods using VR technology can significantly improve the teaching effect, but the internal mechanism of promoting the development of creativity is not clear. Therefore, this study carried out a quasi-experimental study under the framework of project-based learning (PBL), and set two sets of control conditions of VR-PBL and traditional PBL to systematically collect learners' participation and creativity performance data. A standardized scale was used to measure learners' perception of VR interactivity and their multi-dimensional learning input (emotional and cognitive dimensions), and an expert scoring method was used to evaluate the creativity test works of painting. The results show that: (1) VR technology significantly improves the level of learning engagement by enhancing interactivity; (2) Learning engagement is positively correlated with creativity performance; (3) Learning engagement had a partial mediating effect between VR interactivity and creativity performance. This study provides a new perspective for the design of VR-based educational intervention programs and provides a practical reference for fostering creativity through optimizing interactive learning environments.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.003
metaresearch head score (Gemma)0.015
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: Observational
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.003
Threshold uncertainty score0.017

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0030.015
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.001
Bibliometrics0.0010.000
Science and technology studies0.0010.001
Scholarly communication0.0020.001
Open science0.0000.002
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0030.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.100
GPT teacher head0.356
Teacher spread0.256 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2025
Admission routes1
Has abstractyes

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