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Record W4411467555 · doi:10.1108/ajems-02-2024-0095

Reshaping marketing through immersive technologies – an exploratory study in the Egyptian real estate sector

2025· article· en· W4411467555 on OpenAlexaboutno aff
Mostafa ElBolok, Menatalla Kaoud

Bibliographic record

VenueAfrican Journal of Economic and Management Studies · 2025
Typearticle
Languageen
FieldComputer Science
TopicVirtual Reality Applications and Impacts
Canadian institutionsnot available
Fundersnot available
KeywordsReal estateMarketingOriginalityConsumer behaviourBusinessDigital marketingExploratory researchProcess (computing)Quantitative marketing researchMarketing researchEmerging technologiesQualitative researchComputer scienceReturn on marketing investmentSociology

Abstract

fetched live from OpenAlex

Purpose This paper aims to explore the role of immersive technologies in reshaping the marketing techniques for the real estate industry and their effect on the consumer purchase decision process. Design/methodology/approach The research methodology is based on a qualitative approach, utilizing the case study research method. Data collection was conducted in two phases. The first phase involved general interviews with chief executive officers from Canada and Egypt. The second phase included a site visit to the company’s location in Egypt, where observations of the technology implementation were made, along with semi-structured interviews with all involved departments. The classical model of the consumer purchase decision-making process served as a solid theoretical framework. Findings Immersive technologies are transforming real estate marketing. It provides the buyers with an innovative customer journey, enabling a smooth customer experience and easy purchase decision, and the sellers with a simple sales journey focusing on customer preferences. The study also reveals that immersive technologies have environmental, economic and social impacts. Originality/value There is still a gap in marketing studies regarding the effects of immersive technologies on consumer behavior in the real estate industry, particularly in Africa. Using the classical model of consumer purchase decision, this in-depth case study provides a novel exploration of how real estate agents use immersive technologies to promote properties and how these technologies influence consumer decisions at each stage. The paper makes an empirical contribution by examining this sector in Egypt. This contributes to advancing our understanding of consumer behavior models and improving marketing practices.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Qualitative · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.683
Threshold uncertainty score0.267

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0010.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.001
Open science0.0010.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.063
GPT teacher head0.327
Teacher spread0.264 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designQualitative
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations2
Published2025
Admission routes1
Has abstractyes

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