L’esthétique percussive de la Famicom et de la Nintendo Entertainment System de 1983 à 1987
Bibliographic record
Abstract
Cet article explore l'évolution de l'orchestration des percussions dans la musique composée pour la console Nintendo Entertainment System entre 1983 et 1987. Le canal de bruit de la NES est utilisé pour créer des effets sonores et des sons de percussion, et ses spécifications techniques sont bien documentées dans les publications pertinentes. Cependant, la recherche n’a pas encore exploré la manière dont chaque compositeur et compositrice ont manipulé ce canal pour simuler des instruments de percussion individuels. L'observation du timbre et de la durée du bruit révèle leurs choix en matière d'instruments de percussion en fonction de leur style. Dix bandes sonores de jeux vidéo sont étudiées à l'aide de Sonic Visualiser, un outil efficace pour étudier le timbre des sons. Des observations techniques et historiques permettent de découvrir les particularités stylistiques musicales de chaque compositeur et compositrice pour les instruments de percussion.
Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.
How this classification was reachedexpand
Full frame distilled prediction
Teacher imitationNot calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.
Codex and Gemma teacher scores by category
| Category | Codex | Gemma |
|---|---|---|
| Metaresearch | 0.006 | 0.001 |
| Meta-epidemiology (narrow) | 0.000 | 0.000 |
| Meta-epidemiology (broad) | 0.000 | 0.000 |
| Bibliometrics | 0.000 | 0.001 |
| Science and technology studies | 0.000 | 0.004 |
| Scholarly communication | 0.001 | 0.000 |
| Open science | 0.001 | 0.000 |
| Research integrity | 0.000 | 0.000 |
| Insufficient payload (model declined to judge) | 0.000 | 0.000 |
Machine scores (provisional)
The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.
Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.
score_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from itClassification
machine, unvalidatedMachine predicted; a candidate call from one teacher head, not a consensus.
How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".