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Record W4414733249 · doi:10.3389/fspor.2025.1653334

The impact of video performance technology and peer-to-peer learning on table tennis skill acquisition in elementary students

2025· article· en· W4414733249 on OpenAlexaff
Di Feng, Victor Rodrigues Amaral Cossich, Emad Abdelrasoul, Alexandre Monte Campelo, Larry Katz

Bibliographic record

VenueFrontiers in Sports and Active Living · 2025
Typearticle
Languageen
FieldHealth Professions
TopicPhysical Education and Pedagogy
Canadian institutionsUniversity of Calgary
Fundersnot available
KeywordsTable (database)Dreyfus model of skill acquisitionKnowledge acquisitionElectronic learningVideo recordingEducational technology

Abstract

fetched live from OpenAlex

Introduction: Peer-to-peer (P2P) learning promotes collaboration, critical thinking, and active student participation, with recognized benefits in classroom settings. However, its integration into physical education (PE), particularly in combination with video performance technology-tools for learners to record and evaluate motor skills through structured video feedback-remains underexplored. Multimedia tools like video feedback have shown promise in enhancing motor skill acquisition, but their effectiveness in PE environments is not yet fully understood. Thus, we aimed to evaluate the impact of combining video performance technology with P2P learning on the table tennis skills. Methods: A quasi-randomized control trial was conducted with 73 Grade 6 students from four PE classes. Participants were divided into four groups: Instruction Sheets Group, iPad Camera Group, Instructed Video Group (using the Move Improve® app), and a Traditional Learning Group. Over 2 weeks, all groups completed seven 45-minute table tennis sessions focusing on grip, stance, forehand, and backhand strokes. Pre- and post-assessments were conducted, and a mixed-design ANOVA was used to evaluate performance improvements across groups. Results: All groups demonstrated significant skill improvements. The Instructed Video Group and Traditional Learning Group showed the greatest skill improvements. The Move Improve® app, which provides structured video demonstrations and guided peer feedback, helped students effectively analyze and refine their movements. Conclusion: Integrating video technology with P2P learning can match the effectiveness of expert-led instruction and provides additional benefits such as improved engagement and self-assessment. These findings support the broader use of multimedia tools to enhance skill development in PE, especially where expert instruction is limited.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: Observational
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.034
Threshold uncertainty score0.257

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0010.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.011
GPT teacher head0.395
Teacher spread0.385 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations1
Published2025
Admission routes1
Has abstractyes

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