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Record W4417341495 · doi:10.31234/osf.io/prjd7_v1

Evaluating a Novel Virtual Reality Stress Induction Against a Standardised Laboratory-Based Paradigm.

2025· article· W4417341495 on OpenAlexaboutno aff
Benjamin Cook, Lucie Daniel‐Watanabe, Andy Brendler, Pepita Alex, Naresh Subramaniam, Charley Ipsen-Peitzmeier, Grace Yat Sum Leung, Toby Woolley, Craig Powell, Sergey Sitnikov, Dominic Matthews, Paul C. Fletcher

Bibliographic record

Venuenot available
Typearticle
Language
FieldComputer Science
TopicVirtual Reality Applications and Impacts
Canadian institutionsnot available
Fundersnot available
KeywordsStressorVirtual realityTask (project management)Affect (linguistics)Stress (linguistics)Psychological stressImmersion (mathematics)

Abstract

fetched live from OpenAlex

To observe and quantify authentic stress responses in experimental contexts, we need techniques that are under tight experimental control as well as convenient, replicable, ethical and flexible. While much progress has been made using traditional laboratory-based methods of stress induction, we suggest that there is great potential in applying virtual reality (VR) since it enables a diverse range of stressors to be consistently delivered in the form of rich and immersive experiences. To validate these VR stressors, however, we must assess their psychophysiological impact and compare them to established lab-based paradigms. In the current study, we recorded the subjective responses to two virtual reality stressors (“Spiders” and “Horror”). Using a repeated measures design, levels of VR-induced stress were compared to a speeded arithmetic task with negative evaluative feedback (a modified version of the Montreal Imaging Stress Task (MIST)) in healthy participants. For a subset of participants, basic physiological data (mean heart rate (HR) and respiratory frequency) are available. Both MIST and VR produced significant increases in subjective ratings of stress, desire for avoidance, negative affect, and perceived threat, as well as in respiratory frequency. Sizes of effect were comparable across the stressors, apart from negative affect and perceived threat, which were greater for the MIST. Overall, VR allows effective stress induction in healthy participants. Moreover, it was associated with a number of advantages, including convenience, and a lack of need for participant deception. These findings support the use of VR for inducing and exploring patterns of stress responses in humans.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.002
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Bench or experimental · Consensus signal: Bench or experimental
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.002
Threshold uncertainty score0.008

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0010.002
Meta-epidemiology (narrow)0.0010.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0010.001
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0020.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.074
GPT teacher head0.378
Teacher spread0.304 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designBench or experimental
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2025
Admission routes1
Has abstractyes

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Same topicVirtual Reality Applications and ImpactsFrench-language works237,207