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Record W6894064760 · doi:10.5281/zenodo.7502069

Gamer in the scanner: imitation of human video gameplay and fMRI brain activity using artificial neural networks

2023· article· en· W6894064760 on OpenAlexaff

Bibliographic record

VenueZenodo (CERN European Organization for Nuclear Research) · 2023
Typearticle
Languageen
FieldPsychology
TopicCognitive Abilities and Testing
Canadian institutionsUniversité de Montréal
Fundersnot available
KeywordsVideo gameImitationFunctional magnetic resonance imagingBrain activity and meditationPerceptionArtificial neural networkNeural activityTransfer of learning

Abstract

fetched live from OpenAlex

Artificial neural networks can successfully play video games, yet these AI agents have difficulty adapting to changes in the game environment, or transfer knowledge across different games. As human players can efficiently transfer skills across environments, the Courtois NeuroMod team is working to align the representations of artificial neural networks with human players [1]. We first designed and validated a fully MRI-compatible video game controller [2]. The data collected for this project are part of an extremely deep individual fMRI sample currently featuring up to 140 hours of fMRI per subject (N=6), made available for the community as part of the Courtois NeuroMod data bank (https://cneuromod.ca). We successfully trained artificial agents to imitate the actions of humans playing the game “Shinobi III: revenge of the ninja master” and found that the internal representations of the agents could be used to effectively predict individual brain activity measured with functional magnetic resonance imaging [3]. This work could open new avenues to train robust AI video game characters, and gain new insights in brain representations for active and complex stimuli. 1. Bellec, P., and Boyle, J. Bridging the gap between perception and action: the case for neuroimaging, AI and video games. Psyarxiv 2019. Link to Paper 2. Harel*, Y., Cyr*, A., Boyle, J., Pinsard, B., Jerbi, K. and Bellec, P. Gamer in the scanner: open design and validation of a video game controller for MRI and MEG. Psyarxiv 2022. Link to Paper * joint first authorship 3. Kemtur, A., Paugam, F., Pinsard, B., Sainath, P., Harel, Y., Le clei, M., Boyle, J., Jerbi, K. and Bellec, P. AI-based modeling of brain and behavior: Combining neuroimaging, imitation learning and video games. Proceedings of Computational Cognitive Neuroscience Conference 2022. Link to Paper

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.001
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesInsufficient payload (model declined to judge)
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Other design · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.840
Threshold uncertainty score0.999

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0010.001
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.001
Science and technology studies0.0010.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0020.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.112
GPT teacher head0.339
Teacher spread0.227 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

Study designOther design
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2023
Admission routes1
Has abstractyes

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