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Video Games Beyond Play. Decolonizing Gamevironments

2024· article· en· W6967753535 on OpenAlexaff

Bibliographic record

VenueOpen Journal System SuUB Bremen · 2024
Typearticle
Languageen
FieldSocial Sciences
TopicDigital Games and Media
Canadian institutionsDalhousie University
Fundersnot available
KeywordsScholarshipNarrativeIndigenousDecolonizationGame studiesContext (archaeology)UnpackingVideo gameIdeology

Abstract

fetched live from OpenAlex

The true impact of videogaming is far from being fully comprehended and properly evaluated in our hypermediated world. Through theory and exploration, our scholarship examining videogames have shown us the proverbial tip of the iceberg when it comes to unpacking the cultural and social impacts linked with this significant form of media. Videogame research demonstrates that the games we play often reflect our cultural value systems and reinforce narratives and themes linked with the dominant values and ideologies of society. However, research has also illustrated that video games provide opportunities for counter narratives that challenge the dominant ideology, including colonization, and present alternative ways of being. In this way, videogames have become a site of resistance against colonial structures and a source of hope for decolonizing societies. By expanding the focus of videogame studies beyond research that focuses upon the game, the game producers, and the game players and instead considering the gaming context within our current society, the gaming-related actants (including the non-human) and gaming-related media practices, the larger cultural impact of video games can be better evaluated beyond just play. Through this new gamevironments lens, it can be argued that videogames may be one of the most significant forms of new media for supporting decolonization and changing cultural perceptions about Indigenous identities and ways of being.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.002
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Qualitative · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.008
Threshold uncertainty score0.025

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0010.002
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0010.000
Science and technology studies0.0020.009
Scholarly communication0.0050.004
Open science0.0000.003
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0080.001

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.029
GPT teacher head0.320
Teacher spread0.291 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designQualitative
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2024
Admission routes1
Has abstractyes

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