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Record W7015814987

Towards more accurate immersive 3D sketching

2019· dissertation· en· W7015814987 on OpenAlexfundno aff

Bibliographic record

VenueSummit (Simon Fraser University) · 2019
Typedissertation
Languageen
FieldComputer Science
TopicInteractive and Immersive Displays
Canadian institutionsnot available
FundersNatural Sciences and Engineering Research Council of CanadaConsejo Nacional de Ciencia y Tecnología
KeywordsPerceptionQuality (philosophy)Affect (linguistics)Object (grammar)Work (physics)Virtual realityCognitionUser interface
DOInot available

Abstract

fetched live from OpenAlex

This doctoral work aims to reduce the gap in knowledge of how users utilize immersive 3D sketching through a better understanding of what affects them while drawing in virtual reality.My first goal is to know more about the reasons behind the reduced accuracy of 3D sketches compared to 2D ones, with an eye towards potential differences between users with different skill levels.While previous research described the various challenges of immersive 3D drawing, those descriptions have focused mostly on identifying the reasons regarding why people draw worse in 3D than 2D.In this doctoral work, my goal is to understand how the perceptual and cognitive limitations of humans affect their behaviours when working in virtual environments.The second goal of this doctoral work is to develop new user interfaces that help novice users draw better using virtual reality.I aim to allow users to express their ideas more easily, through improving stroke quality and global shape likeness, without affecting their stroke expressiveness.The user's stroke quality measures (locally) how close a drawn stroke is to an intended one and shape likeness measures how (globally) similar a drawn object is to the intended shape.Improving both of these qualities makes sketching a useful tool to share concepts and to aid the user's memory.My work on these two goals resulted in four different projects.Each project was previously published, and I present the full text of those four studies in this cumulative format dissertation.The four projects include 1) a study of the effect of changing the viewpoint when drawing in 3D, 2) a study of the effect of the depth perception problems of stereo displays on hand pointing in peripersonal space, 3) a system called Multiplanes, and 4) a system called Smart3DGuides.In addition to these projects, I posed a critical reflection on the user interface requirements for immersive 3D drawing systems to inform the design of future interfaces.Finally, I address this dissertation to user interface designers and HCI and design researchers who are interested in using virtual reality as a new medium to sketch.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.004
metaresearch head score (Gemma)0.022
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Bench or experimental · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.012
Threshold uncertainty score0.040

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0040.022
Meta-epidemiology (narrow)0.0010.001
Meta-epidemiology (broad)0.0010.001
Bibliometrics0.0010.001
Science and technology studies0.0000.001
Scholarly communication0.0050.005
Open science0.0020.004
Research integrity0.0010.002
Insufficient payload (model declined to judge)0.0120.003

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.012
GPT teacher head0.247
Teacher spread0.235 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designBench or experimental
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2019
Admission routes1
Has abstractyes

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