Marble Madness (NES) - 0:03:13 - Elliott Feiertag
Bibliographic record
Abstract
Speed run of Marble Madness for NES done on July 31 2005. Available in 3 versions: low quality, normal quality, and 60fps high quality. Author's comments: Intro: I'm writing these comments on behalf of my brother, Elliott, who actually performed this run. Marble Madness is possibly one of the all-time greatest arcade games for the NES, and, despite how laughably simple it looks, the game is very difficult to master. Hopefully it makes for a very short but entertaining download as my brother manages to beat the game extremely quickly and with no deaths. (BTW, thanks go out to SDkess for providing very, very close competition and sportsmanlike enthusiasm). Level 1: No mistakes here. (My brother may have been able to shave off a quarter second from cutting corners, but he's a bit particular about his methods and was able to do a solid run anyway without such maneuvers). Level 2: Likewise. Level 3: Ditto. (Just for the record, navigating that beginning path without hitting walls is extraordinarily impressive in my opinion. Those who have played the game would probably agree). Level 4: This level is notorious for those damn hammers at the end. It took a good dozen tries or so to find a perfect time to pass through the gauntlet. No mistakes, but the random wand of useless speedrun-interruption showed up and wasted a second or two (I think; I'm honestly writing this after having mailed the tape). Level 5: The "silly" level is only truly difficult because of some rather unfortunate glitches. After the marble is siphoned through the horn, there is a glitch that prevents you from crossing the concave section of the floor unless you approach from a very specific angle. This is easily the most frustrating portion of practicing this run, and Elliott was lucky to get through it here. There is another glitch towards the end that prevents the marble from going down that tiny last ramp unless you fall off of it from the side. Level 6: My brother possibly loses about 2-3 seconds here as he takes some precautions to ensure that he doesn't die, albeit with legitimate reason. The slow approach is much more reliable for bypassing the black marble, and my brother was a bit too nervous to attempt the final bridge area without waiting for maybe two seconds to get a fresh cycle. Someday Elliott may redo this run to perfect this, but I think his current run is great and will definitely still stand for a long while. That's it. Hope you enjoyed the run! -Adrian/InsipidMuckyWater
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How this classification was reachedexpand
Full frame machine prediction
Teacher imitationNot calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.
Distilled classifier scores by category (both heads)
| Category | Codex | Gemma |
|---|---|---|
| Metaresearch | 0.001 | 0.004 |
| Meta-epidemiology (narrow) | 0.001 | 0.001 |
| Meta-epidemiology (broad) | 0.001 | 0.000 |
| Bibliometrics | 0.001 | 0.001 |
| Science and technology studies | 0.001 | 0.000 |
| Scholarly communication | 0.003 | 0.002 |
| Open science | 0.001 | 0.002 |
| Research integrity | 0.001 | 0.001 |
| Insufficient payload (model declined to judge) | 0.771 | 0.693 |
Machine scores (provisional)
The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.
Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.
score_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from itClassification
machine, unvalidatedMachine predicted; the direct Gemma label and the distilled Codex classifier agree on what is shown here.
How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".