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Record W7061245329

The Process of Entering Flow and the Outcomes of Flow in Product Trials

2017· dissertation· en· W7061245329 on OpenAlexaff

Bibliographic record

VenueMspace (University of Manitoba) · 2017
Typedissertation
Languageen
FieldPhysics and Astronomy
TopicMagnetic confinement fusion research
Canadian institutionsUniversity of Manitoba
Fundersnot available
KeywordsFluencyContext (archaeology)RowingProcess (computing)Product (mathematics)PerceptionReplicate
DOInot available

Abstract

fetched live from OpenAlex

Flow is a psychological state that is considered to be an ‘optimal experience.’ Given its power in eliciting positive experiences, flow has been suggested to be an important topic for future research. However, the literature lacks a nuanced understanding of flow and it has yet to expand beyond the online context in consumer behavior research. This dissertation addresses these related problems through two essays. The first essay addresses the underlying problem by helping understand the process of entering flow. I demonstrate how the two component parts of flow- fluency and absorption, combine to elicit flow. Across three studies I demonstrate that fluency-related aspects of an experience facilitate the absorption-related experiences, which mediate perceptions of being in flow overall. In Study 1 I demonstrate that the perceived fluency of listening to a song increases absorption which mediates perceptions of being in flow. In Study 2 I replicate the flow process model in the context of reading. Study 3 is dedicated to shutting down the relationship between fluency and absorption. I shut down the relationship between fluency and absorption by having people work on an easy Sudoku puzzle. The second essay builds from the findings of the first to facilitate flow in product trials and demonstrate the positive consequences it has for product attitudes and the desire to engage with the products again. I use three studies to achieve these goals. In Study 1 I demonstrate that flow experienced in the trial of a rowing machine mediates the desire to engage with the rowing machine again. In Study 2, I demonstrate that manipulating curiosity before the trial of an augmented reality game facilitates flow while playing the game. In Study 2 I also demonstrate that flow mediates an increase in attitudes towards the game and the desire to play the game again. In Study 3 I demonstrate that the relationship between curiosity and flow is moderated by the valence of information that elicits curiosity. Again, flow mediated the desire to listen to the song again in the future.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.009
metaresearch head score (Gemma)0.067
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.009
Threshold uncertainty score0.047

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0090.067
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.001
Bibliometrics0.0010.001
Science and technology studies0.0010.003
Scholarly communication0.0050.004
Open science0.0010.002
Research integrity0.0010.002
Insufficient payload (model declined to judge)0.0060.001

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.020
GPT teacher head0.272
Teacher spread0.252 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2017
Admission routes1
Has abstractyes

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