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Record W7071313717

Review: Experimental Games: Critique, Play, and Design in the Age of Gamification

2023· article· en· W7071313717 on OpenAlexaff

Bibliographic record

VenuePress Start (University of Glasgow) · 2023
Typearticle
Languageen
FieldSocial Sciences
TopicDigital Games and Media
Canadian institutionsConcordia University
Fundersnot available
KeywordsField (mathematics)Set (abstract data type)Work (physics)Perspective (graphical)
DOInot available

Abstract

fetched live from OpenAlex

Experimental Games: Critique, Play, and Design in the Age of Gamification, a text focusing on the potential of games to "impact player subjectivity" (p.53), takes a unique standpoint compared to other design texts and game analyses.From the start, Jagoda clarifies his book's argument: "games, including video games, serve as a form for staging, encountering, processing, and testing experience and reality in the twenty-first century" (p.xi).He goes further with this argument, positing that games are an experimental medium that can be utilised for fundamental social change.The text examines how experimentation through games is an underused framework, mode of inquiry, and intervention within the context of neoliberalism.Jagoda recognises neoliberalism as a "polyvalent" term encompassing the "free market, individual entrepreneurship, private property rights, financialization, and practices of deregulation" (p.9).Aside from the rise of neoliberal values taking place concurrently with the rise of digital games, Jagoda makes a distinct connection between neoliberalism and games.According to him, "games simultaneously index and drive the development of neoliberalism.The competition, repetition, and quantified objectives that make up gamified designs, in both entertainment and applied games, correspond with some of the most pernicious aspects of advanced capitalism" (p.12).Thus, Jagoda asks: Can games be used to alter modern day mindsets?Experimental Games is divided into three parts.Part I, "Framework," comprises the introduction and two theoretical chapters, titled "Gamification" and "Experimentation."Part II, "Concepts," consists in four chapters: "Choice," "Control," "Difficulty," and "Failure."Lastly, Part III, "Design," includes the two chapters "Improvisation" and "Joy."Each chapter contains exemplary game analyses in which Jagoda further

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.004
metaresearch head score (Gemma)0.020
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Not applicable · Consensus signal: none
GenreCandidate signal: Review · Consensus signal: Review
Teacher disagreement score0.006
Threshold uncertainty score0.025

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0040.020
Meta-epidemiology (narrow)0.0010.001
Meta-epidemiology (broad)0.0030.001
Bibliometrics0.0040.007
Science and technology studies0.0010.002
Scholarly communication0.0040.003
Open science0.0030.001
Research integrity0.0030.003
Insufficient payload (model declined to judge)0.0060.002

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.056
GPT teacher head0.302
Teacher spread0.246 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designNot applicable
Domainnot available
GenreReview

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2023
Admission routes1
Has abstractyes

Explore more

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