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Record W7116874581 · doi:10.1002/alz70863_110900

VRx@Home: A virtual reality at‐home intervention for persons living with dementia and their family caregivers

2025· article· en· W7116874581 on OpenAlexaff
Raheleh Saryazdi, Lou‐Anne Carsault, Julie Bannon, Erica Dove, Marie Y. Savundranayagam, L. G. Appel, Jennifer L. Campos

Bibliographic record

VenueAlzheimer s & Dementia · 2025
Typearticle
Languageen
FieldComputer Science
TopicVirtual Reality Applications and Impacts
Canadian institutionsYork UniversityWestern UniversityOntario Tech UniversityUniversity Health NetworkUniversity of TorontoToronto Rehabilitation InstituteDurham College
Fundersnot available
KeywordsFamily caregiversDementiaIntervention (counseling)Virtual realityPsychological interventionNursing homes

Abstract

fetched live from OpenAlex

BACKGROUND: Virtual Reality (VR) therapies are increasingly being evaluated for Persons Living with Dementia (PLwD), with most research revealing benefits of VR for general well-being. VR-therapies, however, have been assessed primarily in long-term care or community program settings and are typically administered by formal caregivers or researchers. Comparatively little research has explored the application of VR-therapy in an at-home setting and for the purpose of enhancing PLwD and family caregiver interactions. The goal of this study was to evaluate whether communication between PLwD and their caregivers could be facilitated through a VR at-home intervention (VRx@Home), and to compare VR technology to traditional Tablet-based technology. METHOD: The study began with at-home training and a baseline data collection session. Next, families first completed either 2 weeks of VR (with paired tablet for the caregiver) or 2 weeks of the Tablet-only condition. During weekly remote sessions with a researcher, families watched 20-min sets of videos across four themes (animals, travel, sports, entertainment), followed by completing a semi-structured interview. They were then asked to try sessions on their own. The intervention concluded with a final interview. A comprehensive set of measures relevant to communication, technology preferences, and general feedback were collected. RESULT: 25 PLwD and 25 caregivers participated in the intervention, with 20 families completing the entire intervention and 5 families completing a partial intervention. From those who completed the full intervention, 18 reported a preference for VR (7 PLwD, 11 caregivers), 17 for Tablet-only (10 PLwD, 7 caregivers), and 5 for both devices equally (3 PLwD, 2 caregivers). Entertainment and animals were the favourite themes reported across all participants and all sessions. Regarding communication outcomes, our preliminary results from surveys completed by caregivers revealed that both devices improved communication (more frequent, engaging, natural, longer) compared to baseline, but VR did so to a greater extent. CONCLUSION: The results suggest that VR-therapy can be implemented in an at-home setting and has the potential to enhance communication between PLwD and caregivers. The research also highlights the variability in preferences and the importance of providing options to allow for long-term VR adoption in at-home settings.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.001
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Non-randomized trial · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.003
Threshold uncertainty score0.010

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0000.001
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0010.000
Scholarly communication0.0000.000
Open science0.0000.001
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0030.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.027
GPT teacher head0.275
Teacher spread0.249 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designNon-randomized trial
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations1
Published2025
Admission routes1
Has abstractyes

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