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4,299,418 works, Canadian by any of four routes.

Every filter state is a URL; the URL is the query; the query is citable via /q/⟨hash⟩. The page, the API and the export parse the same parameters.

The current cohort, streamed from the database: every work column, the machine labels, the provisional scores, and the per-row validation status. Exports are capped at 100,000 rows. Mints a permanent /q/ link for this exact query. The same filters always produce the same link, whoever asks.

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Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
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Direct Codex and Gemma labels are unvalidated and sparse. Distilled predictions cover the full frame and are also unvalidated. Choose the evidence source explicitly; absence of a direct label is never a negative label.

affaffiliation
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The four routes compose: require the funder route and exclude affiliation to get the funder-only stratum no affiliation-based frame ever sees.

203 results · 1 filter active ·
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20052025
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Machine labels · sparse coverage
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An unlabeled work is unknown, not a negative. Label coverage is reported on every query.
203 works in the cohort · of 4,299,418page 3 of 5

Labels cover 0 of 203 works in this cohort. The rest are unlabeled, which is not a negative label: the label table is sparse today and grows as labeling rounds land.

Distilled predictions cover 203 of 203 works in this cohort. Predictions are machine_predicted_unvalidated teacher distillation outputs. Candidate is the union; consensus is the intersection.

afffundunlabeled
A Sketch-Based Tool for Authoring and Analyzing Emergent Narratives
Ben Kybartas, Clark Verbrugge, Jonathan Lessard
2020· article· en· Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment· Computer Science
distilled prediction:candidate · noneconsensus · none
3
citations
affunlabeled
A Call for Emotion Modeling in Interactive Storytelling
Sergio Poo Hernandez, Vadim Bulitko
2013· article· en· Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment· Computer Science
distilled prediction:candidate · metaepi_narrowconsensus · none
3
citations
afffundunlabeled
The Impact of Visualizing Design Gradients for Human Designers
Matthew Guzdial, Nathan Sturtevant, Carolyn Yang
2021· article· en· Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment· Computer Science
distilled prediction:candidate · noneconsensus · none
3
citations
affunlabeled
Learning Combat in NetHack
Jonathan Campbell, Clark Verbrugge
2021· article· en· Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment· Computer Science
distilled prediction:candidate · noneconsensus · none
3
citations
affunlabeled
HPA* Enhancements
M. Renee Jansen M. Renee Jansen, Michael Buro
2007· article· en· Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment· Computer Science
distilled prediction:candidate · noneconsensus · none
3
citations
affunlabeled
Particle-Based Communication Among Game Agents
Mike Klaas, Tristram Southey, Warren Cheung
2005· article· en· Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment· Computer Science
distilled prediction:candidate · noneconsensus · none
3
citations
afffundunlabeled
World Models with an Entity-Based Representation
Nazanin Yousefzadeh Khameneh, Matthew Guzdial
2022· article· en· Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment· Computer Science
distilled prediction:candidate · noneconsensus · none
2
citations
afffundunlabeled
Maximizing Flow as a Metacontrol in Angband
Thorey M Mariusdottir, Vadim Bulitko, Matthew Brown
2015· article· en· Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment· Computer Science
distilled prediction:candidate · noneconsensus · none
2
citations
afffundunlabeled
Modelling Player Understanding of Non-Player Character Paths
Mengxi Zhang, Clark Verbrugge
2018· article· en· Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment· Computer Science
distilled prediction:candidate · metaepi_narrowconsensus · none
2
citations
afffundunlabeled
Automatic Orchestration for Automatic Composition
Eliot Handelman, Andie Sigler, David Donna
2012· article· en· Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment· Computer Science
distilled prediction:candidate · noneconsensus · none
2
citations
afffundunlabeled
Effects of Self-Knowledge: Once Bitten Twice Shy
Vadim Bulitko
2017· article· en· Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment· Computer Science
distilled prediction:candidate · metaepi_narrowconsensus · none
2
citations
affunlabeled
Optimizing Motion-Constrained Pathfinding
Nathan Sturtevant
2009· article· en· Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment· Computer Science
distilled prediction:candidate · metaepi_narrowconsensus · none
2
citations
affunlabeled
AIIDE 2013 StarCraft Competition
Michael Buro, David G. Churchill
2013· article· en· Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment· Computer Science
distilled prediction:candidate · scholarly_communicationconsensus · none
2
citations
affunlabeled
AIIDE 2012 StarCraft Competition
Michael Buro, David G. Churchill
2012· article· en· Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment· Computer Science
distilled prediction:candidate · noneconsensus · none
2
citations
aboutno affunlabeled
Designing Stronger AI Personalities
Tanya X. Short
2017· article· en· Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment· Computer Science
distilled prediction:candidate · scholarly_communicationconsensus · none
2
citations
affunlabeled
Preface
Philippe Pasquier, Arne Eigenfeldt, Oliver Bown
2014· article· en· Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment· Computer Science
distilled prediction:candidate · noneconsensus · none
2
citations
fundno affunlabeled
Exploring the Use of Role Model Avatars in Educational Games
Dominic Kao, D. Fox Harrell
2015· article· en· Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment· Social Sciences
distilled prediction:candidate · noneconsensus · none
2
citations
afffundunlabeled
An Algorithmic Approach to Decorative Content Placement
Jonathan Tremblay, Clark Verbrugge
2015· article· en· Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment· Computer Science
distilled prediction:candidate · noneconsensus · none
2
citations
afffundunlabeled
Reconstructing Existing Levels through Level Inpainting
Johor Jara Gonzalez, Matthew Guzdial
2023· article· en· Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment· Computer Science
distilled prediction:candidate · noneconsensus · none
1
citations
afffundunlabeled
Plausible Environment Reconstruction Using Bayesian Networks
Robert G. Price, Scott D. Goodwin
2006· article· en· Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment· Computer Science
distilled prediction:candidate · noneconsensus · none
1
citations
affunlabeled
A Demonstration of ScriptEase II
Matthew Church, Eric Graves, Jason Duncan, Adel Lari, Robin Miller, Neesha Desai +5 more
2011· article· en· Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment· Computer Science
distilled prediction:candidate · noneconsensus · none
1
citations
afffundunlabeled
Analyzing Stealth Games with Distractions
Alexander Borodovski, Clark Verbrugge
2016· article· en· Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment· Computer Science
distilled prediction:candidate · noneconsensus · none
1
citations
afffundunlabeled
Adventures of AI Directors Early in the Development of Nightingale
Kristen K. Yu, Matthew Guzdial, Nathan Sturtevant, Morgan Cselinacz, Chris Corfe, Isabell Hubert Lyall +1 more
2022· article· en· Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment· Computer Science
distilled prediction:candidate · noneconsensus · none
1
citations
affunlabeled
Crowdsourced Social Media Poetry
Carolyn Lamb
2017· article· en· Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment· Computer Science
distilled prediction:candidate · metaepi_narrow+scholarly_communicationconsensus · none
1
citations

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