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4,299,418 works, Canadian by any of four routes.

Every filter state is a URL; the URL is the query; the query is citable via /q/⟨hash⟩. The page, the API and the export parse the same parameters.

The current cohort, streamed from the database: every work column, the machine labels, the provisional scores, and the per-row validation status. Exports are capped at 100,000 rows. Mints a permanent /q/ link for this exact query. The same filters always produce the same link, whoever asks.

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Digital Games and Media
Retraction
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Direct Codex and Gemma labels are unvalidated and sparse. Distilled predictions cover the full frame and are also unvalidated. Choose the evidence source explicitly; absence of a direct label is never a negative label.

affaffiliation
fundfunder
venuejournal
aboutaboutness

The four routes compose: require the funder route and exclude affiliation to get the funder-only stratum no affiliation-based frame ever sees.

2,326 results · 1 filter active ·
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20002025
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Machine labels · sparse coverage
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An unlabeled work is unknown, not a negative. Label coverage is reported on every query.
2,326 works in the cohort · of 4,299,418page 17 of 47

Labels cover 7 of 2,326 works in this cohort. The rest are unlabeled, which is not a negative label: the label table is sparse today and grows as labeling rounds land.

Distilled predictions cover 2,326 of 2,326 works in this cohort. Predictions are machine_predicted_unvalidated. The Gemma side is a direct model label for every work (title-only); the Codex side is a distilled, calibrated classifier. Candidate is the union; consensus is the intersection.

affno abstractunlabeled
Emergence of User Identity in Social Interaction
Henry Larsen, Claus Have
2013· article· en· University of Southern Denmark Research Portal (University of Southern Denmark)· Social Sciences
machine prediction:candidate · noneconsensus · none
2
citations
affno abstractunlabeled
Narrative Infusion in Web Design
Luciane Maria Fadel, Jim Bizzocchi
2021· book-chapter· en· Springer series in design and innovation· Social Sciences
machine prediction:candidate · noneconsensus · none
2
citations
afffundvenueunlabeled
Pocket Queens
Julie Rak
2022· article· en· Critical Gambling Studies· Social Sciences
machine prediction:candidate · insufficient_payloadconsensus · none
2
citations
affno abstractunlabeled
AI and Gaming Culture
Marcel Danesi
2024· book-chapter· en· Social Sciences
machine prediction:candidate · noneconsensus · none
2
citations
affaboutunlabeled
Multidisciplinary students and instructors
Nathan Sturtevant, H. James Hoover, Jonathan Schaeffer, Sean Gouglas, Finnegan Southey, Matthew Bouchard +1 more
2008· article· en· ACM SIGCSE Bulletin· Social Sciences
machine prediction:candidate · noneconsensus · none
2
citations
venueno affunlabeled
Introduction: The Ethics of E-Games
Elizabeth Buchanan, Charles Ess
2005· article· en· The International Review of Information Ethics· Social Sciences
machine prediction:candidate · noneconsensus · none
2
citations
aboutno affunlabeled
Long Histories of Mediated Community
Reem Hilu
2024· article· en· Feminist Media Histories· Social Sciences
machine prediction:candidate · noneconsensus · none
2
citations
affvenueunlabeled
The Instagram Effect
Alim Tharani
2021· article· en· Crossing Borders Student Reflections on Global Social Issues· Social Sciences
machine prediction:candidate · noneconsensus · none
2
citations
venueno affunlabeled
A Counterfactual Canon
Fedor Karmanov, Joshua Kotin
2024· article· en· Journal of Cultural Analytics· Social Sciences
machine prediction:candidate · noneconsensus · none
2
citations
affunlabeled
La Rationalisation du jeu
Sara M. Grimes, Andrew Feenberg
2018· article· fr· Appareil· Social Sciences
machine prediction:candidate · noneconsensus · none
2
citations
afffundno abstractunlabeled
Violence in E-Rated Video Games—Correction
Yue Chen, Mei Tang, Daniel Krewski, Robert Dales
2001· article· en· JAMA· Social Sciences
machine prediction:candidate · noneconsensus · none
2
citations
venueno affunlabeled
Gamification: Exploring the Debate within Game Design
Andy Keenan
2013· article· fr· Proceedings of the Annual Conference of CAIS / Actes du congrès annuel de l ACSI· Social Sciences
machine prediction:candidate · noneconsensus · none
2
citations
affunlabeled
Slippery Texts and Evolving Literacies
Margaret Mackey
2007· article· en· E-Learning and Digital Media· Social Sciences
machine prediction:candidate · noneconsensus · none
2
citations

How this was built: Screen · Findings · About